Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Stanley's Countdown
Showing 1-7 of 7 entries
Update: 27 May @ 2:32am

[v1.6]
- fixed major exception! oops!!!!

Update: 22 Feb @ 8:16pm

[v1.5]
- Pulled colliders from room scene and included in room prefab to fix VR physics issues

Update: 6 Feb @ 8:10pm

[v1.4]
- HOTFIX i eated the lights on room

Update: 6 Feb @ 8:06pm

[v1.3]
- silly effects near the end of the bomb
- zen mode music fix

Update: 5 Feb @ 11:08pm

[v1.2] Major update
- **MUSIC:** enjoy the sweet tunes of *intense countdown* once you hit the 2-minute mark
- (the music is otherwise normal)
- colliders for VR because i forgor

soon:
- more effects n stuff

Update: 5 Feb @ 2:51am

[v1.1]
- camera animator fix

Update: 5 Feb @ 2:41am

[v1.0]