Squad
Reapers' Realism Mod
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Update: 18 Feb @ 4:25am

- Fixed the custom Seats deployables having their props disappear when bots sat in them
- Fixed Seats showing a map icon
- Changed naming of the Custom Seat to be "Seat" instead of "Bench", like the other pre-made Seats that have bench props
- Changed the mod's workshop image to now have text on the roundel

Update: 17 Feb @ 2:50am

- Added 2 new props, wooden chair and plastic chair
- Added new type of asset, "Seat", which is an interactive seat that players and bots can sit on for RP and decoration purposes.
- Added 3 types of Seat, 2 versions of a wooden bench and 1 "Custom Seat", which has no built-in prop and is intended to be used with other props by map designers in order to facilitate the creativity of the user
- Fixed issue with some deployables not appearing after being placed by Zeus

Update: 7 Feb @ 2:16am

- Initial Upload
- Split from Reapers Events mod
- Possesses all custom vehicles from the other mod
- Added 27 new Zeus deployables
- 2 Command Tent variants, both 'round' and 'straight' versions for variety. All tents come in desert tan and forest green
- New concrete road barriers
- 3 variants of Middle Eastern houses, with an additional 2 unique compound sets
- 5 variants of rubble and structure ruins
- Guard/watch towers in 3 variants
- Radio towers, in 2 variants
- A water tower
- 5 versions of shipping container
- Command bunker, including semi-destroyed state, comes in desert and forest variants
- Added vanilla helipad as an object, allowing it to be placed freely
All deployables are destructable, keep this in mind. It may have to be tweaked depending on gameplay feedback