RimWorld

RimWorld

Hauts' Added Traits
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Update: 23 Jul @ 7:42am

v1.0.56
==Mod compatibilities==
-[Odyssey] x …
----Goji’s Fantasy Race: Merren: Angler has the water meditation focus type
----Vanilla Psycasts Expanded: Treasure Seeker has the wealth meditation focus type

Update: 21 Jul @ 4:27pm

v1.0.55
==Bugfixes==
-Earthborne and Skybound now have proper ideoligious dis/agreement w/ Tunneler, and no longer both simultaneously agree AND disagree w/ Shipborn

Update: 20 Jul @ 9:02am

v1.0.54
==1.6 mod compatibility restoration==
Updated the following compats to work in 1.6
-Mashed's Ashlands

==UI==
-Scramble Mechanoid description updated to reflect the correct minimum psysens value to enable the ability

==Mod compatibilities==
-El’s Archeology x [Odyssey]: Treasure Seeker gains +10% archeology speed
-Mashed’s Ashlands:
----Outdoorsy immune to ash storm, dust storm, and sulfuric rain negative moodlets
----Tempestophiles no longer like volcanic heat
----Catastrophists now like volcanic heat and dense ash clouds
----Awakened Sage and Psychic Dragon immune to psychic eruption mood offset
----Psychic Cranchiid/Flamingo/Orca/Toxbuzzard immune to sulfuric rain moodlets
----Psychic Gnat immune to ash storm and dust storm negative moodlets

Update: 18 Jul @ 10:24pm

v1.0.53
==Trait balance==
-Earthborne commonality 0.5→0.6
-Skybound commonality 0.5→0.6
-Angler commonality 0.4→0.6, buff: +10% fishing speed
-Globetrotter commonality 0.7→0.4, nerf: mood per biome and landmark +1→+0.5
-Pescatarian commonality 0.3→0.5
-Scavenger rename→Treasure Seeker, commonality 0.1→0.2, adjustment: work tag requirements shooting/animals/violent→all work. +25% survey speed

==Psychic trait stuff=
-Raven buff: +20% survey speed

==UI==
-You can now see the full list of landmarks and tile mutators a Globetrotter has priorly witnessed by checking their health tab

Update: 17 Jul @ 2:36pm

v1.0.52
==New traits==
-Globetrotter (great quality; 0.7) “NAME wants to witness all the wonders of the world. HE gains a permanent mood bonus per unique biome or landmark feature visited.” +10% caravan bonus speed factor. +1 mood per biome they’ve been in. +1 mood per landmark feature type they've been in a map with. Same mood bonuses for forming and being on a caravan as Outdoorsy/Vagabond

==Bugfixes==
-Earthborne no longer called "Terrestrial" in pawn bio screen

==Mod compatibilities==
All the following are reliant on Odyssey.
-Alpha Memes: Angler and Pescatarian daw/ Vow of Nonviolence
-VIEMS: Globetrotter aw/ Nomad
-Vanilla Vehicles Expanded x [Ideology]: Earthborne daw/ Skyseekers, Skybound aw/ Skyseekers. Earthborne overrides pro-flying ideoligious thoughts, and Skybound overrides anti-flying ideoligious thoughts
-Vehicle Framework: Earthborne gets sick and unhappy from aerial vehicle travel; Skybound likes it
-VSIE Rational Trait Development: Globetrotter can be granted by Resurrection, Catatonia, Death in the Family, Illness, Birthday, or Bestowal Ceremony

Update: 17 Jul @ 2:32pm

i had to rename something again. see next patch notes

Update: 17 Jul @ 8:46am

v1.0.51
==1.6 mod compatibility restoration==
Verified the following HAT compats work w/o any changes
-Combat Psycasts
-Slaughtering Meme

==New traits==
The following traits are Odyssey-exclusive.
-Earthborne (horrible, 0.5) “NAME hates aerial travel of any kind, and doesn't like being in space. These things make HIM nauseous.” Ew/ Skybound, Celestial Celerity; aw/ Tunneler, daw/ Shipborn; PNF cost 3. -10% jump range factor. -15% market value. -6 mood while in orbit. Traveling in a gravship, shuttle, drop pod, or other transporter inflicts -6 mood for 1d (stacks up to 3x w/ diminishing returns to a possible total of -14) and grav nausea for ~4h. Nullifies ideoligious moodlets that disapprove of planetary habitats or approve of space habitats
-Skybound (good, 0.5) “NAME yearns for the open sky and the feeling of the wind. HE enjoys aerial travel of any kind, and HE likes the sensation of being in high orbit.” Ew/ Undergrounder, Earthborne; daw/ Tunneler, aw/ Shipborn. +6 mood while in orbit. Traveling in a gravship, shuttle, drop pod, or other transporter inflicts +6 mood for 1d (stacks up to 3x w/ diminishing returns to a possible total of +14)
-Celestial Celerity (mixed, 0.2) “NAME moves in a strange way. HE is a little awkward in surface gravity, but becomes more graceful out in space.” Ew/ Earthborne. -4% moving and manipulation while not in orbit; +10% moving and manipulation while in orbit

==Trait balance==
Angler and Scavenger both must be capable of shooting, as fishing can’t be done w/o it

==Psychic trait stuff==
-[Odyssey] Psychic Oxpecker, War Queen buff: all fishable bodies of water on the same map regenerate their fish populations at a rate of [1% their maximums]/hr
-[Odyssey] Psychic Rook adjustment: no longer has 2x fishing speed. Instead, it gains +[psysens/3]x the amount of fish. These extra fish are not deducted from the water body’s fish population

==Mod compatibilities==
-VSIE Rational Trait Development x [Odyssey]:
----Earthborne can be granted by Resurrection, Catatonia, Birthday, Bestowal Ceremony, or Raid
----Skybound can be granted by Resurrection, Catharsis, Birthday, Bestowal Ceremony, or Raid
----Angler can be granted by Resurrection, Catharsis, or Birthday
----Celestial Celerity can be granted by Resurrection, Catatonia, Catharsis, Illness, or Raid
----Pescatarian can be granted by Resurrection, Illness, Birthday, or Bestowal Ceremony
----Scavenger can be granted by Resurrection, Catatonia, Illness, or Raid

Update: 17 Jul @ 8:44am

whoops see next change note

Update: 16 Jul @ 2:01pm

v1.0.50
==Trait balance==
-Angler and Scavenger both must be capable of violence, as fishing can’t be done w/o it

==Psychic trait bullshit==
-[Odyssey] Fodiator, Quelea buff: like grav anchors, they prevent gravship launches from destroying the launch-site map
-[Odyssey] Musang adjustment: can also produce 1-2 sentience catalysts

==Mod compatibilities==
-HAT x VIEMS x [Odyssey]: Pescatarian daw/ Vegan. Scavenger aw/ Scrapper.
---- x Vanilla Fishing Expanded: Angler and Pescatarian aw/ Fishing Culture

Update: 15 Jul @ 6:31pm

v1.0.49
==New traits==
The following traits are Odyssey-exclusive.
-Angler (good, 0.4) “Fishing makes NAME happy, and HIS skill at prone makes HIM half as likely to fumble a catch or get hurt by a fish. However, HE will be sad if there are no fish nearby.” Ew/ Agrizoophobe; daw/ Animal Personhood; starting possessions 5~15 bass; PNF cost 2. Must be capable of animal handling; passionate in Animals. +3 mood per fish catch attempt (lasts 24 hrs, stacks up to 5x). 50% chance to avoid negative fishing outcomes. -5 mood if in a map w/o fish. Nullifies ideoligious thoughts that disapprove of fishing
-Pescatarian (good, 0.3) “NAME enjoys eating fish.” Daw/ Animal Personhood; starting possessions 25 tilapia, 25 salmon; PNF cost 3. +4 Cooking skill. +9 mood for 0.8d on eating fish (either directly or as an ingredient). Nullifies ideoligious thoughts that disapprove of fishing
-Scavenger (good, 0.1) “NAME is always on the lookout for precious baubles. Most notably, while HE fishes slower, HE has two and a half times the normal chance to get rare catches while fishing.” Starting possessions 20-30 gold. Must be capable of animal handling. Has a separate 1.5% chance to get a rare catch from fishing. 2x nutrition foraged per day. -10% fishing speed

==Trait balance==
-Skulker commonality 0.2→0.25
-Vagabond buff: +10% caravan bonus speed factor

==Bugfixes==
-Removed a testing message from HAT that would show up red in the error log whenever a Mentor socially interacted with someone

==Mod compatibilities==
-Alpha Memes x [Odyssey]: Angler daw/ Cowboys
-Alpha Skills x [Odyssey]: Scavenger gains -20% mining speed, but +2% extra components yield and +2% extra gold yield
-[DN] Bundle of Traits x [Odyssey]: Pescatarian ew/ Dysgeusia, Eclectic Palate