Project Zomboid

Project Zomboid

Doggy's Library
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Update: 29 Jun @ 4:04pm

1.2.1

Doggy's Library changed modID so make sure to reactivate the mod with the new mod ID !

Added:
  • New event: OnZombieVisuals
  • New event: OnZombieRecycle

Update: 29 Jun @ 2:57pm

1.2.0

Doggy's Library changed modID so make sure to reactivate the mod with the new mod ID !

Changed:
  • The RayBeam2D is now more easily customizable. See the git wiki regarding the object.
  • API to Library.

Update: 27 Apr @ 2:26am

1.1.4

Fixed:
  • Forgotten debug line render for rays.

Update: 24 Apr @ 5:06pm

1.1.3

Added:
  • Geometry.IsPointInSegment: check if a given point is in a segment.
  • WorldTools.IsoObjectType: used to verify the retrieved IsoObjectType is valid as a type of object (used for stairs notably).
  • VisualMarkers.AddLine: new line drawing tool to draw a line between two world coordinates.
  • WorldTools.GetSegments: retrieves segments of an object if you can't see through it, for different types of objects. Might need a rework to be more easily moddable.
  • WorldTools.CanSeeThroughDoor: check if door is see through.
  • WorldTools.CanSeeThroughWindow: check if window is see through.

Changed:
  • RayBeam2D now takes tables of segments associated to object types to be used to add custom segments to various sprites.
  • Simplified some bits of the code.
  • Table with default segments is now defined in the Lua object RayBeam2D instead of in Geometry.

Update: 21 Apr @ 5:14pm

1.1.2

New Ray casting functions

Added:
  • New tools to check if an object is a door or window, and if a square has a window or door

Changed:
  • FindersTools.GetCircleOutwardDirections now also takes the central square
  • FindersTools.FindNearestValidSquare thus now also checks for the central square

Update: 16 Apr @ 4:59pm

1.1.1

New Ray casting functions

Added:
  • New debug tools.

Update: 15 Apr @ 4:40pm

1.1.0

New Ray casting functions

Added:
  • Ray casting functions which take into account walls, windows and doors, barricaded or not, with a sheet in front of it, transparency etc...

Update: 15 Feb @ 6:48pm

1.0.0

RELEASE