Smack Studio

Smack Studio

Stone
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Update: 6 Aug @ 4:23pm

Buffs
+Side B now allows Stone to attack anyone infront of him
+Side B knockback increased (6.7 > 7.1)
+Side B scaling increased (0.0175 > 0.1)
+UTilt scaling increased (0.04 > 0.08)

Update: 30 Jul @ 7:13am

Buffs
+UStrong knockback scaling increased (0.12 > 0.185)
+DStrong final hit knockback scaling increased (0.125 > 0.18)
+FThrow base power increased (9 > 9.2)
+BThrow knockback scaling increased (0.065 > 0.15)
+UThrow multiplier increased (0.115 > 0.13)
Rollbacks
+Rolled back Side Strong nerfs
Nerfs
-BThrow damage decreased (8/9 > 5)
-BThrow knockback decreased (9.8 > 9.2)
Fixes/Changes
~Unused lines are now retrieved, until better voice lines come by at some point :^)
~Side Strong angle adjusted
~Some hitboxes were adjusted to fit animations
~Hurtbox tweaks
~Visual tweaks

Update: 29 Jul @ 5:04pm

Buffs
+Grab can now be interrupted for several frames after endlag
Nerfs
-Landing lag increased (3f > 4f)
-Side Tilt endlag increased by 1 frame
-Side Strong knockback decreased (8.2 > 8.1)
-Side Strong knockback scaling decreased (0.195 > 0.185)
-Grab endlag increased by 1 frame
Fixes/Changes
~Some hitboxes were adjusted to fit animations
~Fixed Side Strong's interruptable frames
~Applied fixes for dizzy logic
~Changed how vulnerable Stone will be once shield is broken
~Visual tweaks
~Hurtbox tweaks

Update: 10 Jul @ 11:13pm

Nerfs
-Side Strong startup increased (7f > 10f)
-DTilt active hitbox decreased by 1 frame
Fixes/Changes
+Added a look-up animation
+Added a new taunt!
+Anti-cheapie is now opt-in
~Hurtbox tweaks
~Visual tweaks

Update: 18 Jun @ 4:15pm

Nerfs
-Jab damage decreased (4 > 2)
-Jab startup increased by 1 frame
Fixes/Changes
+Added animated charging animations!
+Side Strong has been reworked!
~Improved counter visuals
~Some hitboxes were adjusted to fit animations
~Hurtbox tweaks
~Visual tweaks
~Rig tweaks

Update: 12 Jun @ 1:15pm

Buffs
+Down B counter knockback increased (8.5 > 9.2)
+Down B counter knockback scaling increased (0.065 > 0.17)
Fixes/Changes
+New counter flash effects!
~Down B counter now has a ground animation

Update: 5 Jun @ 1:57pm

Up B now can fast fall!

Update: 13 May @ 4:08pm

Buffs
+UAir reach increased
Nerfs
-Gave NAir endlag
Fixes/Changes
~Visual tweaks
~-Fixed BAir sweetspot angle and sweetspot knockback decreased
~Dash Attack loop hitbox adjusted to fit frame data

(Side B update soon)

Update: 14 Mar @ 10:13am

Applied some fixes with being flung!

Update: 3 Mar @ 10:41am

+Added an alternative idling animation if Stone idles for a period of time
-SStrong damage decreased (8 > 7)
-FAir knockback decreased (5.8 > 5.4)
~Rocky Skin now displays its status effect while Stone is not only idling, but when he's walking, running, jumping, and crouching
~Hurtbox tweaks