Project Zomboid

Project Zomboid

Tomb's Player Body Overhaul
Showing 1-7 of 7 entries
Update: 5 Jul @ 6:26pm

v1.0.4:

- Fixed incorrect UV alignment for mens fingers. Underside of index and pinkie were incorrectly flipped. This was causing some ugliness especially with gloves.
- Fixed any incorrectly mirrored UVs on both male and female hands.
- Adjusted all mens textures to fix the seam these changes caused.
- Slightly adjusted male mouth UVs for better alignment when using other modded textures/vanilla textures. Previously, the mouth UV was too low causing an undesirable upwards pucker effect.
- Replaced old B41 export pipeline with an improved one. Models now have 1:1 parity between B41 and B42. Most notable on B41 female with reduced armpit pinching, better elbows, proper positioning of legs etc.

I tested the common pain points that I've found to cause issues with body mods and had no issues, but please report any bugs or errors caused by this update in the pinned thread or in the discord.

Update: 22 Jun @ 1:00pm

v1.0.3
Made a tweak to the female skirt connection area to reduce the... 'hungry ass' effect.

Update: 25 Feb @ 7:13pm

v1.0.2a
Changed the name of the 'Misty' face to 'Emily' to remove a conflict with an existing mod. Refer to the instructions in the pinned thread if this change caused your face to reset to default.

Update: 20 Feb @ 5:05am

v1.0.2
Updated the male mesh with a few UV corrections around the feet and legs + some additional skinning tweaks to mitigate clipping issues
Exported both models triangulated for consistent handling of certain areas of the texture

Update: 19 Feb @ 4:49am

v1.0.1a
Un-capitalised the common folder of the main body mod which should hopefully fix the issue of it not showing up for some folks.

Update: 18 Feb @ 10:02am

v1.0.1
Fix to errant skinning of male foot meshes.

Update: 18 Feb @ 5:20am

v1.0.0
Initial release