Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Sonic The Hedgehog in YOMI Hustle
Showing 11-15 of 15 entries
< 1  >
Update: 22 Feb @ 12:52am

SO SO MUICH NEW STUFF 0_o
..not rlly but still good stuffs. lets get into it
what did i change again? dont really remember.
-New move, Homing Attack
you know what it is
-Alternate Sonic Updraft
great option when in the air and someones above you :3
-Beginning of Darkspine Install
it doesnt rlly do anything except for looking cool and also bricking your character XD
-other random changes that i cant for the life of me remember LOL

Update: 20 Feb @ 11:17pm

-New move!: Sonic Wind
a grounded special, sweep forward a wind projectile. there will be a directional air varient at some point, but for now, its just grounded.
-New banner art!
i threw together some sprites and made an actual nice lookng banner, instead of an ominous sonic battle sprite in a void. lemme know what yall think!
Not an overall big update, but an update none-the-less. slow and steady, ya know?

Update: 19 Feb @ 11:19pm

Quick patch:
-Flurry Kicks is no longer Self-Interruptible (you cant spam it)
-Flurry Kicks locks the user into the move, instead of freezing every hit. You can only take another turn after the move is finished
-Forward Trick Varient, same as the Flurry Kicks "lock in" thing. whole move plays out no matter what.
-Rapid type attacks have lowered hitstun from 5 to 2 ticks, so no more long screen freezes on impact.

Update: 19 Feb @ 10:55pm

-Multi-hit moves such as Rapid Kicks and Forward Trick no longer have impact ticks, so replays are much smoother
-Renamed Rapid Kicks to Flurry Kicks
-Renamed multiple moves that use Sonic Battle sprites to fit their in-game names
-New Normal: Twin Slams. Good for catching and punishing, but easily punishable.
Two strikes involving a downward spike, followed by a hefty uppercut. Doesnt send people flying yet, but it will in a later update.
-STILL NO SUPERS :P

Update: 19 Feb @ 10:28am

no change notes