Garry's Mod

Garry's Mod

[VJ] Half-Life: Extended Workforce SNPCs
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Update: 30 Apr @ 4:29pm

-- HOTFIX --

Fixed an issue which caused Construction Workers and Janitors to be unusable in multiplayer servers.

Update: 30 Apr @ 2:31pm

-- Hotfix --

Changed the "weapon" Off-Duty Security Guards are given on spawn, hopefully this should stop some players getting script errors on spawn.

Made it so the Security Chief's new brown pants skin option has a small chance to spawn naturally.


Update: 24 Apr @ 6:53pm

-- HOT FIX --

Added new animations to the Otis based SNPCs and the Fat Scientist, not too many but a few missing ones and some of Barney's.
Added all security anims to the Survey members.

Adjusted the Fat Scientist models to have less issues with their left hand
Gave Fat Scientists a pen bodygroup (For their new writing animation)
Partially improved the UV of one or two heads so the mouth lines up better
Fat Scientists can now play the "tie checking" animation while being controlled

Adjusted some UVs on the Female Scientist (Primarily the head, no more strange black lines on the back of their head)

Fixed up Otis' body model so it has less seams in the model.

Fixed Otis SNPCs missing voicelines due to file path differences (no idea why they worked on my end)

Fixed Certain SNPCs missing walking footsteps while carrying MP5s and Shotguns

Fixed Various Weapons sounds having incorrect file paths

Fixed Heavy Security and Tactical Security shooting MP5 Grenades (That is not intentional! They don't have MP5 Grenades!)

Renamed the wheelchair scientist to "Science Instructor (Wheelchair)" to better fit their role (and fix a stupid spelling error of mine)

Cleaned up the files, got rid of the remains of the old code.

Update: 22 Apr @ 5:35pm

Fixed the Security Jacket Brown pants AGAIN.

Update: 22 Apr @ 4:39pm

THE AUTORUN FILE WAS NOT IN THE RIGHT SLOT

Update: 22 Apr @ 3:53pm

-- THE SCIENCE PERSONNEL OVERHAUL UPDATE! --

This major update brings a massive overhaul to the scientist SNPCs, adding a default Scientist SNPC to make spawning default Scientists easier, Fat Scientists, Female Scientists, and the redesigned construction workers/service personnel from the new HL:E demo have been added as well!

The addon has been updated to work with the new VJ Base Revamp as well, please note this was done a little last minute and a few features may not work as intended, but the SNPCs should work fine for the most part!

-- General Changes --
Added a bunch of new Scientist SNPCs, and improved a few of the new staff with a shove attack! and new animations!

Renamed a handful of the SNPCs in the menu for better sorting
(Scientists are referred to as "Science Personnel")

Added a spawn menu icon for the addon

All weapons dropped by SNPCs now give you their respective weapons if you own Half-Life Source, Half-Life Sweps, or Opposing Force Sweps on your server.

Partially improved controllers for some SNPCs, like making sure chefs and office workers say their respective voicelines when you press a button.

-- Scientists --

All Science personnel now have new animations from HL:E!

Added Science Personnel and a Biosuit Variant, a simple default scientist with a rare chance to spawn with a coatless variant or science instructor heads.

Added HEV Suit Scientists, think of them as researchers wearing HEV suits rather than a Survey Member equipped for Xen.

Added Fat Scientists from Half-Life Extended with their original voicelines

Added Female Scientists from Half-Life Extended with their original voicelines

The original female scientists included in this addon remain, but have been labeled as "Alpha Females" given their design resembling the Alpha of Half-Life a bit more. Added a glassesless variant and fixed a few of their missing lines.

Revamped off-duty Scientists, giving them a unique design and special bodygroups so they aren't just coatless scientists.

Science Instructors can now spawn with coats, and have a rare chance to spawn with one of the original scientist heads.

Wheelchair Scientists have been renamed to better sort them in the spawnlist, can now spawn with white pants. Partially updated their facial mesh and added a Glassesless Variant for Jerry.

-- Survivors --

All Survivors now have the ability to shove enemies away.

Partially improved Survivor Luther's health regen.

-- New Staff --

Updated with HL:E's new animations!

Added Office Receptionists (Female Office Workers with two unique face maps)

Added Office Managers (Fat Office Workers with two unique face maps)

Construction Workers and Service Personnel have been updated to their new HL:E designs and can now do a melee shove if they lack a pipe wrench.

Raised Service Personnel's HP to 60 (was 50)

Office Workers can now sport black and brown coats rather than the weird scientist coat they used to have. Office Workers now shove enemies away from them.

Chefs have been given a new look, sporting an Apron and occasionally gloves. Their original "cartoony" chef outfit being a rare bodygroup. Chefs can now do a shove attack.

Now makes a comment when a certain portly security ally dies.

-- Security --

All Barney Security Guards have been given their animations from HL:E!

Security guards now have animations for being grabbed by barnacles.

Added Security Tactical Officers, as many players requested a non-Otis variant of the Security Heavy. About the same as a Security Heavy, just with a special design!

Partially changed how often Security Chiefs use their burst fire on their glock. Security Chiefs now have a brown pants skin option.

Slightly adjusted the female security guard's model, making her proportions a bit less exaggerated.

Fixed the Security Jacket not having a brown pants skin option.

There's probably a bunch of other changes, but these are the ones I can remember off the top of my head! Enjoy the update!

Update: 25 Feb @ 2:09pm

Quick patch

Beretta Sound fix

Hopefully the last quick patch I'll have to do in awhile.

Update: 22 Feb @ 4:27pm

Quick patch

Fixed Service Personnel, Construction Workers, and Survivor Walter giving the "Needs a weapon!" Error in chat

Fixed The Beretta being an error, or missing textures.

Fixed a grenade spotted voiceline on Survey Member using the wrong dialogue.

Update: 20 Feb @ 9:03pm

Initial addon creation