Garry's Mod

Garry's Mod

Simple NPC Spawner (updated)
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Update: 24 Jul @ 5:37pm

🔫 NEW WEAPON SYSTEM
• Smart Weapon Assignment: NPCs spawn with appropriate weapons
• Weapon Chance Slider: 0-100% control over weapon probability
• Type-Specific Loadouts: Combine gets AR2/SMG, Police get Pistol/Stun Stick, etc.
• Intelligent Detection: Only capable NPCs receive weapons

🎮 Interface Updates
• Added Weapon Chance slider to spawn menu
• Expanded menu size and updated info panels
• Enhanced settings tab with weapon system status

🌍 Language & Config
• Updated all 6 languages with weapon translations
• Added weapon configuration options for admins
• EnableWeapons and DefaultWeaponChance settings

Community Request: "they spawn without guns" ✅ SOLVED

Update: 24 Jul @ 5:22pm

Update: 17 Jul @ 9:23pm

Simple NPC Spawner - Changelog

Version 2.0.0 - Complete Rewrite

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🏗️ Architecture Changes
• Modular Structure: Split single file into 13 organized modules
• Client-Server Separation: Proper networking and performance optimization
• Professional Code Organization: Enterprise-level file structure

🌍 New Features
• 6 Language Support: English, Russian, Turkish, Spanish, French, German
• DRGBase NextBot Compatibility: Auto-detection and special handling
• VJBase NPC Compatibility: Full support with proper setup
• Undo System: Remove all spawned NPCs with one click
• Statistics Tracking: Personal and server-wide spawn statistics
• Progress Bars: Real-time visual feedback during spawning
• Context Menus: Right-click NPCs for quick actions
• Tabbed Interface: Organized menu with Spawn/Settings/Statistics tabs

⚡ Performance Improvements
• Queue-Based Spawning: Replaced timer spam with efficient queue system
• Advanced Position Finding: Radial + grid algorithms for better placement
• Hull Trace Collision: NPCs spawn in valid positions only
• Memory Management: Automatic cleanup of invalid references
• Rate Limiting: Prevents spam and server abuse
• Stuck NPC Detection: Automatically handles problematic NPCs

🔧 Technical Enhancements
• Input Validation: Comprehensive data sanitization
• Error Handling: Robust error checking and fallbacks
• Debug System: Detailed logging and performance monitoring
• Cleanup Systems: Periodic memory and entity cleanup
• Network Optimization: Efficient client-server communication

🎮 User Experience
• Removed Hotkey Dependency: Access via chat commands and console
• Universal Access: Works for everyone by default (not admin-only)
• Toast Notifications: Instant feedback for all actions
• Help System: In-game help and documentation
• Settings Panel: Easy configuration within the game

🛡️ Server Admin Features
• Configurable Limits: Customize spawn amounts, radius, frequency
• Permission System: User group restrictions available
• Admin Commands: Console commands for management
• Performance Monitoring: Server statistics and cleanup tools

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📋 Transformation Summary

Before: Basic single-file spawner with hardcoded settings
After: Professional multi-language system with advanced features

Original Limitations Fixed:
❌ No DRGBase/VJBase support → ✅ Full compatibility
❌ English only → ✅ 6 languages
❌ Basic spawning → ✅ Advanced algorithms
❌ No undo system → ✅ Full undo functionality
❌ Timer-based → ✅ Queue-based performance
❌ Admin restrictions → ✅ Universal access
❌ Single file → ✅ Modular architecture

Scale of Changes:
• 1 file → 13 modular files
• ~150 lines → 2000+ lines of professional code
• Basic functionality → Enterprise-level features

Update: 28 Feb @ 2:10pm

Small update.

Update: 21 Feb @ 4:44pm

Initial Release