Project Zomboid

Project Zomboid

Vanilla Traits Expansion
Showing 1-8 of 8 entries
Update: 17 Apr @ 9:05pm

1.) Buffed 'Rugged' trait.
2.) Updated tags.

Update: 6 Mar @ 9:05pm

1.) Changed name of Trapper trait to Animal Control. It now also gives all cage recipes.

Update: 5 Mar @ 9:58pm

1.) Added Trait 'Action Star'. +1 Aiming, +1 Nimble, +1 Reloading, +1 Short Blade (-8)

Update: 4 Mar @ 10:57pm

1.) Removed 'Crafty' trait as an identical trait 'Artisan' is now available in the Vanilla game. If you selected Crafty for your current game, the leveling bonus should remain but the trait will not show in your character menu nor will it be selectable the next time you start a new game.

2.) Removed the 'Mason' trait as an identical trait with the same name is now available in the Vanilla game. If you selected this trait for your current game, the leveling bonus should remain but will now display TIS icon for the trait. My version will not be selectable when you start a new game.

3.) Added 'Apprentice Blacksmith' trait as this seems to be 'The' skill going forward with B42. It will give 1 metalworking at the cost of two points.

Update: 3 Mar @ 9:35pm

1.) Changed the icons for Knapper and Mason traits because I didn't care for them. Sorry if you liked the old ones.

Update: 1 Mar @ 11:22pm

1.) Fixed off-center looking icons for the Dancer and Tracker traits.

2.) Corrected folder structure and removed excess files. (I'm learning). Mod should be slightly smaller in size now.

Update: 28 Feb @ 9:40pm

1.) Fixed a spelling error in Larper trait description.

2.) Added four new Traits
a. Trapper: +1 Trapping (-4)
b. Pescatarian: +1 Fishing, +1 Foraging (-6)
c. Renaissance Celebrant: +1 Maintenance, +1 Metalworking, +1 Tailoring (-8)
d. Rugged: +1 Agriculture, +1 Aiming, +1 Animal Care , +1 Carpentry (-8)

Update: 25 Feb @ 9:53pm