Fraymakers

Fraymakers

Taiga Aisaka
Showing 1-6 of 6 entries
Update: 21 Jun @ 7:25pm

1.3.0
[!] revamped css icon (courtesy of Nyon)
[!] adjusted hud
[!] added 10 new alts, Green Giant by DSF, Inkling Girl by Mar-Mar, Phos by Nyon, Anime Colors, Bridget, May, Revy, Faye Valentine, Cloak and Dagger
[~] adjusted hurtboxes on various animations
[!] new taunt on side + taunt
[!] new dash attack, uses animation of old fthrow
[~] lowered angle on dash attack (45° > 40°)
[!] new f throw, uses adjusted animation of dsmash
[~] altered kb stats on fthrow (45° | 46/70) > (40° | 66/57)
[~] trash can now gets reflected by xy speed instead of just x
[!] added aerial variant of down b, has faster startup but doesn't send out a projectile
[!] added new variant of grounded down b done by holding grab during startup, shoots out a ball of taiga that comes out much faster than her default version, but has less power and doesn't contain a kick hitbox

Update: 19 May @ 3:53pm

1.2.1
[~] slightly updated hud happy
[~] back air can no longer reverse hit
[+] down air has 1 frame less startup (17 > 16)
[~] fixed another friction bug on side b
[-] ledge attack does 2 less damage (9 > 7)

Update: 17 May @ 4:03pm

1.2.0
[!] now has an updated hud
[!] added coloring on ryuuji for a few alts
[~] all throws now only has 2 active frames
[-] hitbox decreased on sled
[~] hitboxes tightened on up b
[-] down b kick now only has 2 active frames
[-] hurtbox increased on trash can

Update: 26 Apr @ 7:19pm

1.1.1
[~] adjusted various alts
[~] adjusted hurtboxes on various animations
[+] jab 3 can now be input 2 frames sooner from jab 2
[~] fixed bug that removed Taiga's friction after getting hit out of side b

Update: 5 Apr @ 4:28pm

1.1.0
[~] hurt/hitboxes adjusted across various animations
[~] universal animations adjusted to fit better
[~] assault can now be done with up/down inputs
[!] taiga now has a standard jab combo, replacing her old launching jab
[-] jab 1 has 3 frames more end lag
[+] jab 1 hitbox now hits much lower to reflect its new changes
[+] ftilt hitbox slightly increased to match the visuals
[~] ftilt now plays a sound effect when reflecting a projectile
[-] ftilt has 3 frames more endlag
[+] slightly increased lower hitbox of utilt
[-] utilt has 4 frames more landing lag
[+] usmash hitbox slightly increased to match the visuals
[-] post charge startup on usmash increased by 2 frames
[-] decreased kbg on usmash (96>84)
[+] fair hitbox slightly increased to match the visuals
[-] increased landing lag on fair by 3 frames
[-] lowered kb on bthrow (55/78) > (50/72)
[~] fixed issues with dthrow grab hold
[~] side b movement adjusted
[-] down b cooldown increased by 30 frames
[-] trash can now gets interrupted if hit
[-] trash can sends at a slightly higher angle (55° > 60°)

Update: 28 Feb @ 9:58am

1.0.0
Taiga is now playable!