Rivals of Aether

Rivals of Aether

Mario [Dong Dong Never Die]
Showing 11-19 of 19 entries
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Update: 14 Mar @ 7:13pm

v1.7

Gimmick:
EX input window 3 -> 5 Frames
Changed EX to a "_down" input over "_pressed" input

Update: 11 Mar @ 12:54am

v1.6

General:
Win theme now doesn't overlap with the win idle theme
Added Outskirts Invasion Compat

Fstrong:
KBS 1.05 -> 1.1 * Something from the jam build that I liked.

Update: 7 Mar @ 3:01pm

v1.5

Oops lol (meant to do a quick patch on the jam build)

Update: 7 Mar @ 2:39pm

v1.4

General:
Added 8 Alts
New parry animation
Fixed gold mushroom not using shaders on the hud
Dash animation speed is a little quicker 0.2 -> 0.225
Character height 55 -> 45
Added hud offset thing
Gave him a full runeset

Ftilt:
Edited the last frame

Jab:
Edited start up and impact frames
Attack has slightly more range

Fstrong:
touched up start up
Increased range slightly

Fspecial:
Hsp 4 -> 4.25

Update: 6 Mar @ 10:26pm

v1.3

General:
Added voice pitch for the luigi & wario alt
Edited Dash stop
Edited hurtground
Added down/bounce hurt

Update: 2 Mar @ 1:51pm

v1.2

General:
Edited Preview a little

Update: 1 Mar @ 8:02pm

v1.1

General:
Added 6 Alts

Nspecial:
EX Nspecial now shows the right mushroom during start up

Fspecial:
Now land cancels after attack window ends [8 on hit, 12 on whiff]

Dtilt:
Endlag 6 -> 8
BKB 5 -> 6
KBS 0.25 -> 0.2

Ftilt:
Start up 5 -> 7
Increased the attack range
Damage 9 -> 8
Endlag 11 -> 10

Dattack:
Start up 8 -> 9

Uair:
Edited Start up Frames

Bair:
Edited the first frame
Start up 10 -> 11
Damage 8 -> 9
Endlag 15 -> 16

Dair:
Start up 7 -> 8
Sourspot hitbox is a little bigger

Update: 1 Mar @ 12:00am

v1.0

Added Victory Theme
Fixed the info button notes (I mistakenly had it twice where the template one took over).

Update: 28 Feb @ 11:00pm

v1.15

Changes from Beta:

General:
More Voicelines

Nspecial:
Made Golden Mushroom unbreakable

Dspecial:
now has a minimum vsp limit
* So he doesn't drop down and dies