Smack Studio

Smack Studio

Rainfall
Showing 1-8 of 8 entries
Update: 26 May @ 1:35pm

Balances changes, slight attack reworks
==============
Fair:
Increase hitbox width
Damage 4 -> 10
KBS 0.05 -> 0.13
BKB 9 -> 8
Angle 35 -> 40
Start up 9 -> 10
Endlag 13 -> 16

Utilt:
Damage 9 -> 7

Dattack:
BKB 7 -> 8
KBS 0.11 -> 0.1
Angle 45 -> 40
Increase hitbox height

Bair:
Damage 11 -> 8
KBS 0.12 -> 0.1
Angle 135,130 -> 140,135

Fspecial:
Horizontal Offset [120,240,360,480 -> 150,300,450,600]

Nspecial:
Charge Start up 15 -> 12

Update: 23 May @ 6:55pm

Name Change + New Utilt
===============
General:
Renamed from "Regnfull" to "Rainfall"

Utilt:
New Animation

Dtilt:
KBS 0.11 -> 0.13
Angle 57 -> 65

Update: 5 May @ 3:49pm

Buffs
========
Init:
Wavedash reduction 5 -> 4

Uspecial:
Enhanced Uspecial No longer goes into pratfall

Nair:
Start up 7 -> 5

Ustrong:
Start up 12 -> 10
Endlag 16 -> 14

Dstrong:
Endlag 19 -> 16

Fstrong:
Added a hitbox to make it have less of a blindspot
Endlag 18 -> 16

Update: 22 Apr @ 11:57am

Balance patch
============
Init:
Air Accel 30 -> 35
Air Friction 2.5 -> 2.25
Dash speed 5 -> 5.25

Nspecial:
pressing special before the move ends let's you shoot another one quicker
Weak Nspecial hitpause 0.06 -> 0.04
Strong Air Accel -0.03 -> -0.02

Fspecial:
Angle 65 -> 50
Gave the attack much lower hitpause

Uspecial:
Charge hitbox is wider
Uncharged version can now attack cancel 9 frames before the attack ends

Uair:
Start up 10 -> 7
Landing lag 9 -> 11

Dair:
Start up 8 -> 7
Landing lag 9 -> 10

Bair:
Start up 10 -> 8

Dspecial:
Late hit no longer hit the opponent

Update: 7 Mar @ 12:14am

Mainly buffs
==========
General:
Parry money 3 -> 4

Ftilt:
Start up 8 -> 6

Fstrong:
Endlag 26 -> 18
BKB 6 -> 8
KBS 0.165 -> 0.155
Angle 43 -> 40

Dstrong:
Fixed Stun on the right side
Extra hitpause 0.15 -> 0.25

Fspecial:
Start up 12 -> 9

Nspecial:
Weak start up 7 -> 6
Weak post charge is one frame faster
Endlag -4

Dspecial:
You'll get an extra dollar if you land the early hit

Get up attack:
Invincible for 2 frames longer
Angle 60,120 -> 45,135 (Middle hit stay the same)
KBS 0.03 -> 0.05

Ledge attack:
Hsp 8 -> 12
- 1 Endlag

Dev Note:
Did some more buffs, cause I wanted to make sure she wasn't too weak, considering how high her skill floor was.

Update: 6 Mar @ 9:20pm

More bugfixes
============
General:
Fixed an error with the money when you're rich
Made the money flip direction if it is not facing right

Nspecial:
Made it go to the intended frame

Ultra:
Made connecting this move easier
BKB 10,9 -> 8
* This move kill super early for some odd reason

Update: 6 Mar @ 8:27pm

Some minor buffs + bugfixes
============
General:
Stock icon
Fixed money not showing correctly

Ustrong:
Start up 14 -> 12

Ftilt:
Start up 9 -> 8

Nspecial:
Weak BKB 3 -> 4
Weak Angle 45 -> 40
Weak Damage 2 -> 3
Max Charge is two frames faster
Inital shot frame 8 -> 7

Fspecial:
Start up 16 -> 12

Update: 6 Mar @ 7:56pm

Evil Larry Hitbox