Arma 3
Shipbuilder
Showing 1-5 of 5 entries
Update: 24 Mar @ 6:26am

- Fixed issue where user could get stuck in turret depending on 3den setup
- Fixed issue where, if a hitpoint was hit multiple times in the same frame, it could have its effect twice.
- Fixed issue where engine fires would dissapear when anchored
- Added ability to turn ship off-center from ship actor

Update: 13 Mar @ 10:33pm

- Fixed issue where triggers could overwrite each other
- Fixed issue where triggers would only set your direction correctly at certain angles (How did I miss this D;)
- Fixed issue where anchoring could cause certain clients to not detach triggers properly

Update: 12 Mar @ 8:35pm

- Minor fix to escape pods. Depending on order of placement of objects, sometimes it would select the wrong object to use for its point.

Update: 12 Mar @ 8:03pm

- Fixed issue where camera trigger would NOT get set to correct height
- Fixed issue where hitpoints inside of ship area would be attached to the main ship

Update: 12 Mar @ 12:51pm

Release!