Arma 3
Impasse Total War - Altis
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Update: 3 Apr @ 6:10pm

Update: 28 Mar @ 7:36pm

- Fix - change default escalation to allow all vehicles at the start
- Fix - arsenal on flags doesn't disappear when we lose flag
- Fix - stop transport helis from all landing on the garage pad
- Fix - 'open garage' at blue flag not showing for players who jip into game
- Fix - attempt to get helis spawning at bases to not be floating in the air
- Fix - if no 6 person transports found, allow 4 to be counted as transport vehicles
- Fix - if no transport helis found could end up spawning lots of jets
- Fix - on small maps with few objectives, could crash due to too few objectives
- Fix - if using faction with very limited vehicles, was using inappropriate vehicles as backups. It now tries to use civilian vehicles as a fallback, so choose an appropriate civ faction. If can choose a blufor, opfor, or independent faction as civilian and it will use vehicles from that faction as fallbacks. If you turn on civilian presence, the civilians will be dressed like the chosen faction, but will not have weapons.
- Fix - flag at starting objective was red only on 1st playthrough (once saved and reloaded it was blue)
- Fix - planes were not spawning. Planes will only spawn for the AI if that team controls an airport. To control an airport, you must hold the closest objective to the airport (not counting the contested objectives being fought over)
- Fix - fast travel from flag to garage pad, was putting me on ground instead of up on pad
- Fix - on capturing zone, only show 1 'task complete' popup
- Fix - allow selecting Russia (TV) faction - this faction had no units so it wasn't showing up
- Fix - tons of empty parachutes coming out of helicopters as they are shot down
- Fix - tank crew is turned out using machine guns
- Fix - some mods caused ImpasseTW to skip the role assignment screen (where the parameters button is)
- Fix - Malden workshop mission showed on the Tanoa map. I had to delete the mission and recreate the workshop page so you'll need to re-subscribe to it.
- Fix - despawn returning transport vehicles a bit further from the battlefield
- Fix - some damage vehicles are not be cleaned up
- Fix - move open garage selection at officer above selecting role
- Add - now supports up to 12 players

Update: 21 Mar @ 1:57pm

Update: 20 Mar @ 10:33am

Update: 14 Mar @ 12:24pm