tModLoader

tModLoader

WHummus' Calamity/Thorium Balancing
Showing 11-20 of 107 entries
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Update: 22 Jul @ 5:31pm

Version 1.2.1.3 has been published to Stable tModLoader v2025.5

- Fixed the buff to the Will of the Ragnarok to work correctly

Update: 22 Jul @ 5:06pm

Version 1.2.1.2 has been published to Stable tModLoader v2025.5

- Buffs for the Will of the Ragnarok and Hydrogen Sulfide
- Nerfed the Butcher's Chainsaw
Ported from Infernal Eclipse of Ragnarok
- Converted the Burning Sky to be a Radiant weapon costing mana

Update: 21 Jul @ 12:17pm

Version 1.2.0.2 has been published to Stable tModLoader v2025.5

- Removed this mod's Zephyr's Ruin nerfs in line with Thorium Bosses Reworked's own nerfs

Update: 20 Jul @ 7:19pm

Version 1.2.0.1 has been published to Stable tModLoader v2025.5

- Made the Molten Knife uncraftable
- Replaced the Molten Knife with the Infernal Kris in the Light's Anguish and Embowelment recipes

Update: 18 Jul @ 12:25pm

Version 1.2 has been published to Stable tModLoader v2025.5

- Re-added the Lodestone Javelin, Valadium Throwing Axe and the Chlorophyte Tomahawk, all re-balanced
- Added stealth strikes for all 3 of the re-added weapons
- Nerfed the Zephyr's Ruin
- Fixed a bug where certain stealth strikes added by this mod caused extra projectiles from stealth accessories to inherit the stealth strikes effects

Update: 17 Jul @ 8:15pm

Version 1.1.12.2 has been published to Stable tModLoader v2025.5

- Fixed a major bug where the check for exhaustion removal accessories under a few conditions stopped working
- Fixed a major bug where the check for soul essence contract accessories under a few conditions stopped working
- Fixed an issue where the consumable stealth strike bonus damage given by default didn't work with Infernal Eclipse of Ragnarok enabled

Update: 17 Jul @ 8:27am

Version 1.1.12.1 has been published to Stable tModLoader v2025.5

- Fixed the Velocity boost given to consumable Thorium thrower weapon stealth strikes
- Adjusted the check to allow for all consumable weapons from other mods (that aren't Calamity) rogue weapons to receive the default stealth boost. Also separately added that check for all weapons from the Block's Thrower series of mods and Arsenal

Update: 16 Jul @ 9:00pm

Version 1.1.12 has been published to Stable tModLoader v2025.5

- Fixed an Issue where the Cosmic Dagger did not consume stealth on use and still consumed exhaustion with exhaustion removing accessories equipped, it now also resets to non stealth damage after it's first hit
- Attempted to fix an issue with the exhaustion removing accessories to make the effect work more consistently
Ported from Infernal Eclipse of Ragnarok
- Updated the Shark Tooth Necklace accessory line
- Added the Tidal Wave stealth strike
- Cleaned up the tooltips of weapons that no longer cause exhaustion

Update: 15 Jul @ 8:15pm

Version 1.1.11 has been published to Stable tModLoader v2025.5

- Buffed weapon drops from Deerclops to match where they fit in Calamity progression
- Re-organised the change logs to show different mods changes in different lists to make them easier to find alongside other tidy ups
- Nerfs to the Gel Glove, however it now no longer uses exhaustion
- Learnt the origin of the Gel Glove issues, being Fargo's incompatibility with Thorium
- Fixed an issue where Exhaustion weapons were getting an unintended stealth strike boost
- Another attempted fix for a bug relating to the contracts working correctlyd
Ported from Infernal Eclipse of Ragnarok
- Updated the Nucleogenesis crafting tree and fixed an issue where an item couldn't be crafted with SoTS enabled

Update: 13 Jul @ 10:42am

Version 1.1.10.2 has been published to Stable tModLoader v2025.5

- Reduced the cooldown of the Contract accessories from 2 seconds to 1.5 seconds
- Attempted to fix a rare bug where contract cooldowns wouldn't work for certain characters