tModLoader

tModLoader

Auto Whipstacking(自动切鞭)
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Update: 5 Apr @ 2:01pm

Version 2.3.0 has been published to Stable tModLoader v2025.2

✨ 新增功能
为主武器、副武器、Debuff 武器添加了独立开关,可以分别启用或禁用对应切换逻辑。

重写配置界面,界面更美观,逻辑更清晰。

🧠 优化内容
优化了核心自动切换逻辑,结构更稳定,便于后续维护。

改进了 Debuff 武器切回主武器的判断逻辑,使行为更贴合预期。

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✨ New Features
Added separate toggles for main weapon, sub weapon, and debuff weapon switching. You can now enable or disable each feature individually.

Fully redesigned configuration UI for clarity and visual polish.

🧠 Improvements
Optimized core weapon switching logic for better stability and maintainability.

Improved logic clarity for debuff weapon return behavior and weapon switching priority.

Update: 4 Apr @ 5:10am

Version 2.2.0 has been published to Stable tModLoader v2025.2

⚙️ 功能优化:
✅ Debuff 武器现在仅在完成一次攻击动画后自动切回原始武器,避免连续攻击或停留过长。

🐞 修复内容:
修复配置中包含已卸载模组的 debuff 武器时,导致整个 debuff 切换逻辑失效的问题。
修复打开背包时仍会切换到 debuff 武器的问题(主鞭与副鞭原本不受影响)。
修复在某些情况下主鞭使用时间较长,导致切入 debuff 后停留时间异常的问题。

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⚙️ Improvements:
✅ Debuff weapons now switch back to the previous weapon immediately after completing one attack animation.

🐞 Bug Fixes:
Fixed an issue where having unloaded modded debuff weapons in the config would break all debuff switching.
Fixed an issue where debuff weapons could still switch in while the inventory was open (main and sub whips were not affected).
Fixed a timing issue where long main whip durations could cause debuff weapons to stay active longer than expected.

Update: 3 Apr @ 9:38pm

Version 2.1.0 has been published to Stable tModLoader v2025.2

⚙️ 功能优化:
✅ 攻击动画判断:现在模组在切换鞭子之前会检查 itemAnimation 和 itemTime,确保当前攻击动作已完成,避免中断鞭子动画。

✅ 输出更加平衡:防止在一段攻击动画内连续切鞭造成的攻击重叠,DPS 表现更加合理稳定。

🐞 修复内容:
修复切鞭会打断攻击并造成异常高伤害的问题。

修复副鞭 Buff 尚未生效时就切回主鞭的问题。

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⚙️ Improvements:
✅ Attack Animation Awareness: The mod now checks itemAnimation and itemTime before switching whips to ensure the current attack has finished. This prevents interrupting whip animations.

✅ Balanced Output: Prevented whip switching from overlapping multiple attacks in a single animation cycle, resulting in more realistic and balanced DPS.

🐞 Bug Fixes:
Fixed an issue where whip switching could interrupt attacks and cause unintentional high DPS.

Fixed a problem where the mod would return to the main whip too early, before the sub whip’s buff was properly applied.

Update: 3 Apr @ 12:05am

Version 2.0.2 has been published to Stable tModLoader v2025.2

✅ 修复:切鞭功能总开关未生效的问题 —— 当关闭“自动切鞭”配置项时,仍会执行主/副鞭切换或 debuff 武器逻辑
✅ 修复:当开启快捷键禁用(SwitchingEnabled)时,仍会触发自动切鞭逻辑的问题
✅ 优化:统一开关判断位置,避免局部逻辑遗漏,确保逻辑清晰、行为可控

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✅ Fix: Global "Auto Switch" toggle now fully disables all auto-switching behavior, including subwhip and debuff weapons
✅ Fix: Disabling via hotkey (SwitchingEnabled) now properly halts all switch logic
✅ Improvement: Centralized toggle logic check for more predictable behavior and cleaner control

Update: 2 Apr @ 8:12am

Version 2.0.1 has been published to Stable tModLoader v2025.2

修复与优化:

🛠 修复:Debuff 武器切换现在只会在手持主武器或副武器时触发,避免不必要的切换

✅ 优化:进一步增强武器切换逻辑稳定性,战斗体验更流畅

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Fixes & Improvements:

🛠 Fix: Debuff weapon switching now only triggers when holding a main or sub weapon

✅ Improvement: More stable weapon switching logic for smoother combat

Update: 2 Apr @ 4:23am

Version 2.0.0 has been published to Stable tModLoader v2025.2

🧩 新增功能

支持 Debuff 武器系统:可为任意武器设置冷却间隔,战斗中将自动施加 Debuff

引入切换优先级逻辑:Debuff > 副武器(补 Buff)> 主武器轮换

新增默认配置:初次安装即可使用,无需手动填写武器列表

🔧 说明

主鞭轮换、副鞭 Buff 检测与切换功能均保持不变

Debuff 武器切换仅在战斗中执行,不干扰背包或日常操作

系统逻辑更加稳定,配置体验更加友好

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🧩 New Features

Debuff weapon system added: Configure cooldowns individually, used automatically in combat

Switching priority introduced: Debuff > Sub weapon (buff missing) > Main weapon rotation

Default configuration added: Use the mod immediately after installation

🔧 Notes

Main whip rotation and sub weapon switching remain unchanged

Debuff logic only runs during active combat

Switching behavior is now more reliable and easier to configure

Update: 31 Mar @ 12:26am

Version 1.0.1 has been published to Stable tModLoader v2025.1

🖼 更新模组图标
将模组图标从原本的 512x512 缩小为 80x80,以优化在创意工坊与游戏内模组浏览器中的显示效果。

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🖼 Updated mod icon
The icon has been resized from 512x512 to 80x80 to improve visual appearance in the Steam Workshop and in-game Mod Browser.

Update: 29 Mar @ 10:19am

Version 1.0.0 has been published to Stable tModLoader v2025.1

🛠️ 修复:

修复当玩家未手持主/副鞭时仍能触发自动切鞭逻辑的问题

修复副鞭切换后偶发的“以异常速度连续攻击”的 Bug(即“闪现攻击”问题)

✅ 改进:

现在只有玩家起手持有主鞭或副鞭时,才会启动切鞭逻辑,避免误触发

为切鞭操作添加了冷却时间,防止频繁触发造成异常行为

💡 说明:

主鞭轮换、副鞭 Buff 检测与切换功能均不受影响

自动切鞭系统现在更稳定、行为更符合预期

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🛠️ Fixes:

Fixed an issue where whip switching could still trigger even when the player wasn’t holding a configured whip

Fixed a rare bug where weapon switching could cause rapid or glitched attack animations ("blinking attacks")

✅ Improvements:

Auto-switching logic now only activates when the player begins attacking with a configured main or sub whip

Added cooldown to weapon switching to prevent rapid or unintended whip changes

💡 Notes:

Main whip rotation and sub whip buff detection still work as intended

The system is now more stable and predictable during combat

Update: 29 Mar @ 9:22am

副鞭切换到主鞭出问题了

Update: 29 Mar @ 8:19am

Version 0.9.4 has been published to Stable tModLoader v2025.1

🔧 修复:修复当玩家未手持主鞭时仍能进行主鞭轮换的问题
✅ 改进:现在只有在玩家手持主鞭时,主鞭轮换逻辑才会生效,避免因持有其他物品导致异常切换
💡 说明:副鞭逻辑不受影响,仍然在缺失 Buff 时自动切换

🔧 Fix: Fixed an issue where main whip rotation could trigger while not holding a main whip
✅ Improvement: Main whip rotation now only works when the player is holding a configured main whip
💡 Note: Sub-whip switching still works normally when buffs are missing