tModLoader

tModLoader

Auto Whipstacking(自动切鞭)
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Update: 20 Apr @ 11:44am

Version 2.4.1 has been published to Stable tModLoader v2025.2

修复了副鞭 Buff 齐全后无法马上切换回主鞭的 bug

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Fixed a bug where the main whip would not be restored immediately after all sub whip buffs were active

Update: 11 Apr @ 10:20am

Version 2.4.0 has been published to Stable tModLoader v2025.2

移除了单独开关主鞭轮换的配置项

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Removed the separate toggle for main whip rotation in the configuration.

Update: 10 Apr @ 11:22pm

Version 2.3.7 has been published to Stable tModLoader v2025.2

优化了debuff武器配置列表的保存逻辑

修复只持有单个主鞭时副鞭无法切换会主鞭的bug

Update: 10 Apr @ 9:55am

Version 2.3.6 has been published to Stable tModLoader v2025.2

修复了切换到debuff武器时打开关闭背包后部分情况玩家所选物品在不快捷栏的bug

Update: 10 Apr @ 9:19am

Version 2.3.5 has been published to Stable tModLoader v2025.2

修复了debuff武器切换时可能导致DPS异常的问题

Update: 10 Apr @ 8:10am

切鞭系统出了大问题

Update: 9 Apr @ 11:28pm

Version 2.3.4 has been published to Stable tModLoader v2025.2

🐞 修复问题:
副鞭不在快捷栏、主鞭调换位置后无法正确切回问题
修复了在攻击过程中,如果副鞭不在快捷栏,玩家打开背包并调换主副鞭位置后,系统仍尝试切回已不在快捷栏的主鞭,导致切换异常的问题。
➤ 现在将优先切回在快捷栏中的主鞭,若无主鞭则尝试切回副鞭,最后尝试切回快捷栏第一格。

副鞭切回主鞭时攻击速度异常问题
修复了副鞭切换回主鞭的瞬间,如果玩家进行快速攻击操作,可能导致攻击动画错乱、攻速异常的情况。
➤ 现在切回主鞭将在攻击动作完成后延迟执行,避免干扰正常攻击节奏。

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🐞 Bug Fixes:
Failed to switch back to main whip after swapping with off-hotbar sub-whip
Fixed an issue where, during combat, if the sub-whip was not in the hotbar and the player swapped it with the main whip via inventory, the system would incorrectly switch back to a main whip that was no longer in the hotbar.
➤ Now the system will prioritize switching to a main whip in the hotbar, then a sub-whip in the hotbar, and finally fallback to slot 0 if none are found.

Attack speed glitch when switching from sub-whip back to main whip
Fixed a bug where rapidly attacking after the sub-whip switched back to the main whip could cause animation glitches or abnormally fast attacks.
➤ Switching back to the main whip is now delayed until the current attack cycle is fully completed, ensuring a smoother transition.

Update: 9 Apr @ 9:24am

Version 2.3.3 has been published to Stable tModLoader v2025.2

当玩家在自动切鞭过程中打开背包并移动物品时,系统将更加智能地处理武器恢复逻辑。

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When the player opens the inventory and moves items during an auto whip switch, the system now handles weapon recovery more intelligently.

Update: 9 Apr @ 4:36am

Version 2.3.2 has been published to Stable tModLoader v2025.2

修复:连续点击或开关背包后,模组错误地将不在快捷栏中的武器视为初始武器的问题

优化:现在只有快捷栏中的武器才会被记录为初始武器,用于后续还原逻辑

现在每种主鞭类型只会轮换一次,即使有多个相同的武器也只使用其中一把

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Fixed: Bug where weapons outside the hotbar could be incorrectly recorded as the initial weapon after rapid clicks or toggling the inventory

Improved: Only weapons in the hotbar are now eligible to be recorded as the initial weapon for later restoration

Now only one instance of each main whip type is used in the rotation, even if duplicates exist

Update: 8 Apr @ 8:29am

Version 2.3.1 has been published to Stable tModLoader v2025.2

修复了在高频点击鼠标时攻击速度异常加快的问题。
该问题是由于攻击动画尚未结束时模组切回初始武器,导致玩家可以绕过攻击冷却。现在动画未结束时不会立即切回主武器,动画结束后才会自动还原。

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Fixed an issue where rapidly clicking the mouse caused whip attacks to become abnormally fast.
This was caused by switching back to the initial weapon before the attack animation finished, allowing players to bypass cooldown. Now the weapon only switches back after the animation ends.