RimWorld

RimWorld

Security: Re-Examined
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Update: 5 May @ 12:42pm

1.1.9
- Fixed popup flame and charge turret having 2 ammo types (Thanks Rainezean)

Update: 28 Apr @ 11:00am

1.1.8
- Reduced decoy uranium cost 30 -> 10
- Reduced decoy hp 80 -> 70

Update: 25 Apr @ 5:59pm

1.1.7
- Fixed Artillery not consuming durability

Update: 18 Apr @ 9:56pm

1.1.6
- Rethought military turret top graphic placement

Update: 15 Apr @ 7:58pm

1.1.5
- Fixed Alpha prefabs erroring when research trench warfare was not present
- Alpha prefabs trench line now requires research Gas operation

Update: 10 Apr @ 5:29pm

1.1.4
- Fixed trench warfare research removal causing Fortifications Industrial to error
- Forti Indust Reinforced platform/trench now need Concrete instead of Trench warfare

Update: 10 Apr @ 11:30am

1.1.3
- Moved combat knife from needing Smithing to Machining

Update: 10 Apr @ 11:01am

1.1.2
- Fixed trench warfare research removal causing VWE to error
- VWE Shovel, Combat knife, Baton now need Smithing instead of Trench warfare

Update: 9 Apr @ 6:56pm

1.1.1
- Actually removed Trench warfare research like the last update said (Oops)

Update: 9 Apr @ 6:53pm

1.1.0
- Barbed wire cost 10 -> 5
- Trench and Platform no longer need research
- Trench warfare research removed
- HMG Complex now needs Gas Operation
- Barbed wire now needs Smithing
- Decoy now needs Complex Clothing + Complex Furniture
- Military turret is renamed to Double mini-turret