Necesse

Necesse

Jabe Archipelago Content
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Update: 23 Apr @ 8:50pm

Mod version 1.6 for game version 0.32.1

Update: 23 Apr @ 8:45pm

Mod version 1.6 for game version 0.32.1

Update: 20 Apr @ 8:04pm

FIXES
* Fixed random boss not working for Hunt Incursions, finally?

Mod version 1.5.3 for game version 0.32.1

Update: 20 Apr @ 12:55pm

FIXES:
* Fixed a little mistake in the Alchemy Shards cost for upgrading Tablets.

Mod version 1.5.2 for game version 0.32.1

Update: 20 Apr @ 12:51pm

FIXES:
* Fixed the random boss selection when running Incursions, again. * Changed the cost to upgrade Gateway Tablets from Upgrade Shards to Alchemy Shards * Changed the salvage result from Gateway Tablets from Upgrade Shards to Alchemy Shards

Mod version 1.5.2 for game version 0.32.1

Update: 19 Apr @ 11:04am

ADDITIONS
+ Added a couple new materials + Infused Stone; Crafting material, craftable by putting any stone and Alchemy Shards in a forge + Upgrade Chunk; Upgrade material, craftable from Infused Stones and Upgrade Shards in the Fallen Alchemy Station + Upgrade Stone; Upgrade material, craftable from Infused Stones and Upgrade Chunks in the Fallen Alchemy Station + Weapon Stone; Upgrade material, unobtainable for now + Armor Stone; Upgrade material, unobtainable for now
FIXES
* Fixed the random boss selection when running Incursions

Mod version 1.5.1 for game version 0.32.1

Update: 18 Apr @ 3:23pm

ADDITIONS
+ Starter items for new players + 10 Bread + 5 Health Potions + 1 Dungeon Map + 1 Village Map + Leather Dashers + Settlement Flag + All Islands and Caves are now 25% larger + Character movement updated, it should feel crispier now + Increased speed by 20% + Increased friction by 100% (should slide less) + Can now travel from one tile to another by simply bumping the side + Incursion changes + Now randomizes the boss for every incursion + New Incursion boss (Evil's Protector), more to come + Tiers changes + Equipment max upgrade tier increased from 5 to 100 + Incursions max level increased from 10 to 1000 + New weapon; Chain Shotgun + New Flamethrower ammo type; Ectoplasm, low damage but goes through hard objects + 17 new enchants
FIXES
* Fixed Dragonbreath shells crafting recipes requiring a single buckshot instead of 50 * Reduced required stone from Buckshot and Birdshot shells by 50% * Fixed the crashes when attacking animals in other players settlements * Fixed an issue that made the guns less responsive than expected * Updated Discord Integration server-side * Now has a colored message in-game to say it's from Discord

Mod version 1.5 for game version 0.32.1

Update: 6 Apr @ 11:23am

ADDITIONS
+ New craftable weapons + Autopistol + Revolver + Flamethrower + Assault Rifle + New craftable ammo types + Normal ammo types + Coppershot Bullet; 10 damage, +100% bullet consumption + AP Bullet; 7 damage, pierces through enemies + Shotgun Shells; New ammo type for shotgun, made no sense for it to use standard bullets + Buckshot Shell; 6 damage + Birdshot Shell; 1 damage, +100% pellet count + Slug Shell; 55 damage, -75% pellet count + Dragonbreath Shell; 4 damage, sets enemies on fire + Flamethrower ammo + Fuel Canister; 7 damage, sets enemies on fire + Nitrogen Canister; 5 damage, freezes enemies, slowing them and dealing damage over time


Mod version 1.4 for game version 0.31.1

Update: 6 Apr @ 10:54am

Mod version 1.3.1 for game version 0.31.1

Update: 31 Mar @ 5:20pm

Mod version 1.3.1 for game version 0.31.1