Total War: SHOGUN 2

Total War: SHOGUN 2

Ultimate Expanded Field Command V1.5
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Update: 2 Jul @ 2:40pm

Update: 2 Jul @ 7:27am

-minor uncategorized update to "fix" Ikko Ikki banner.

Update: 1 Jul @ 10:09pm

@FoulestGuide You know, I took some time after work and made a prayer to the Omnissiah, and the answer that I got back is that I was wrong. Anything I put in this mod is a potential crash vector, but more than that...I dont need to make a submod because JasonXia made one for me. Then I added it in. Which defeats the point of a submod...

So I was wrong, and I apologize.

b1.99
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-FLAGS, BANNERS, AND UNIFORMS REVERTED TO FUWUVI/UANIME5's EXPANDED JAPAN ORIGINALS. USE JASONXIA's MOD IF YOU WANT THE DIFFERENT BANNERS
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3473629271&searchtext=jasonxia+ultimate

Savegame compatible

Update: 1 Jul @ 7:49pm

b1.98
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-Nerfed Besteiros accuracy some for less homing arrows

-Potentially fixed the "Ninja has 95% chance to kill on its first level" bug

-All Agents now get 5 skill points per level instead of 4

Update: 29 Jun @ 9:40pm

b1.97
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-Portugal had some whack clan bonuses like "kneel fire" and "more expensive spearmen" which...uh okay. So instead I made the bonuses +15% to looting and +10% to religious conversion.

-Otomo back in blue and white.

Update: 29 Jun @ 7:01pm

Update: 29 Jun @ 10:38am

Update: 29 Jun @ 9:15am

b1.965
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-Satake Kachi Samurai get their abilities
-Taisho Murakami gets abilities
-Oda banners are now correct black symbol on yellow field again. I am surprised nobody complained about Oda having black sashimonos!

Update: 29 Jun @ 8:54am

Update: 23 Jun @ 5:09pm