Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lord Destroyer
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Update: 18 Jun @ 3:28pm

- Added collapsible sections in MCT for better readability.

Update: 17 Jun @ 5:15am

- The mod now removes the starting enemy army next to the faction that needs to be deleted for better balance.

Update: 6 May @ 3:52am

- Fixed a script error occuring when destroying a legendary lord that is not present in the Realms of Chaos campaign.

Update: 1 May @ 4:41am

- Fixed options being set to read-only.

Update: 26 Apr @ 10:47am

- Rewrote the script and fixed the crash issues with Yvresse as a consequence, it can now be destroyed properly.

Update: 21 Apr @ 3:45am

- Fixed an error with the script preventing home regions to be transferred to the starting enemy faction.

Update: 15 Apr @ 4:30pm

- Fixed an error when starting a Realms of Chaos campaign.

Update: 14 Apr @ 9:24am

- Fixed an error when destroying the Seducers of Slaanesh.
- Yvresse is disabled as they cause game crashes when destroyed.

Update: 13 Apr @ 5:01am

- Fixed a game crash issue when destroying the Oracles of Tzeentch.
- Fixed typos in the MCT menu.
- Fixed the Legions of Chaos MCT option not set to global.

Update: 10 Apr @ 8:17am

- Cults and Under-Cities are now properly destroyed (... making sure the Changeling is gone for good)