Garry's Mod

Garry's Mod

BodyCam/Unrecord Effects (Dynamic Vignette experimental)
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Update: 13 May @ 7:35am

added experimental dynamic vignette back in

Update: 8 May @ 8:14pm

final update to try fix some things.

changes to default values

changes to render hook to include sharpness and toytown as it own effect without the built in ones

changes to convars to hopefully not overlap with other mods

Update: 28 Apr @ 8:51pm

Reverting to last version due to mod breaking

Will see about the dynamic stuff later

Update: 25 Apr @ 3:34am

Experimental: Dynamic Vignette & Fisheye Effects

Vignette and fisheye now react to movement and camera motion.

When you move or look around, the screen subtly warps and shifts for a more dynamic feel.

Everything resets smoothly when you're idle.

still bit shaky

These features are experimental and still being tuned—feedback is welcome!

Update: 19 Apr @ 2:11am

bodycam patch notes

some changes to default values to make the effects more subtle, you can still make changes in the context menus


Film Grain:

pp_bodycam_filmgrain_speed: Adjust Film Grain Speed (Default: 2.00)
pp_bodycam_filmgrain_intensity: Set Film Grain Intensity (Default: 0.05)
pp_bodycam_filmgrain_mean: Adjust Film Grain Mean (Default: 0.50)
pp_bodycam_filmgrain_variance: Set Film Grain Variance (Default: 0.50)

Fisheye Effect:

pp_bodycam_fisheye_strength: Adjust Fisheye Strength (Default: 0.05)

Vignette Effect:

pp_bodycam_vignette_outerring: Set Vignette Outer Ring (Default: 0.90)
pp_bodycam_vignette_innerring: Set Vignette Inner Ring (Default: 0.85)

Toy Town Effect:

pp_toytown_passes: Set Toy Town Passes (Default: 3)
pp_toytown_size: Adjust Toy Town Size (Default: 0.40)

Compatibility Improvements

Updated ConVars to prevent overlap with the Simple Shaders Mod, for users who may have both mods installed.

Update: 15 Apr @ 2:09am

- fixed some bugs with sharpen

- added toy town into the shader for bluring around edges

- set chromatic aberration to - so it gives a cool tint instead of warm to the vignette

still need to fix the aberration from the vignette being removed once the shader turns off and on

Update: 10 Apr @ 7:37pm