RimWorld

RimWorld

RutraNickers' Compatibility Patches
Showing 21-27 of 27 entries
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Update: 21 Apr @ 10:08am

|| Version 2.0 ||
Added dependency to Vanilla Expanded Framework. Now you can toggle patches to your liking!

[MUS]哥特式吸血鬼家具 Gothicstyle Vampire Furniture:
-Added patch to merge research dependencies with vanilla researches

Big & Small - Framework:
-Added gene FA (Eyeballs). This gene only renders the head and the eyeballs

[NL] Facial Animation - WIP:
-Added PSkellyEye and PSkellyHead when [NL] Facial Animation - WIP and The Profane are loaded. The new face and eyes don't currently spawn on their own. If you want to use them, I recommend using Character Editor

More Catgirl Genes:
-Added genes to Yttakin and Highmate

Vanilla Races Expanded - Highmate:
-Patch to swap hair genes back to use Hair_LongOnly (I want my blue cat girlfriend to use my modded hairs, damn it)

RJW Genes:
-Added genes to vanilla xenotypes
-Added gene possibilities to vanilla xenotypes and to Lowmates from Vanilla Races Expanded - Highmate (requires SpawnThoseGenes)

Update: 17 Apr @ 6:07am

|| Version 1.3 ||
-Added psycasting genes from "Vanilla Psycast Expanded - Biotech Integration" for The Profaned xenotypes
-Added random psycasting genes from "Vanilla Psycast Expanded - Biotech Integration" for Baseliners (requires SpawnThoseGenes)
-Added check for all "Vanilla Psycast Expanded - Biotech Integration" and "VPE - Biotech Integration for Alpha Animals and More!" patches to only work if "Psycaster Genes Spawner" is not in the modlist
-Solved The Profaned bug where the facial animation remover gene would not spawn
-Added check to The Profaned facial animation remover gene to only be applied if Vanilla Expanded Framework is in the modlist

Update: 16 Apr @ 9:30pm

|| Version 1.2 ||
[NL] Facial Animation - WIP:
-Added gene that removes facial animations from The Profaned xenotypes (requires Big and Small - Framework)

Update: 16 Apr @ 8:51am

|| Version 1.1 ||
Star Wars Customizable Lightsabers:
-Added WeaponTweakData for Melee Animation support

Update: 16 Apr @ 6:08am

|| Version 1.0.1 ||
Big and Small - Vampires and the Undead:
-Added genes from "Vanilla Psycast Expanded - Biotech Integration" and "VPE - Biotech Integration for Alpha Animals and More!" to xenotypes that were missing on version 1.0

Update: 15 Apr @ 8:27pm

Added my integrated mods as incompatible.

Update: 15 Apr @ 7:53pm

|| Version 1.0 ||
ReSplice: Charmweavers:
-added Thin bodytype to xenotype (because thin people are also sexy)

Star Wars Customizable Lightsabers:
-changed armorCategory of SWL_Lightsaber_Damage to Heat, meaning that lightsabers will properly work like heat weapons now

SpawnThoseGenes:
-added beauty gene possibilities for most vanilla Xenotypes and to Saiyans

Big and Small - Vampires and the Undead:
-Added genes from "Vanilla Psycast Expanded - Biotech Integration" and "VPE - Biotech Integration for Alpha Animals and More!" to mod's xenotypes

Yuran Race:
-Added genes from "Vanilla Psycast Expanded - Biotech Integration" to Yuran xenotypes

Revia Race - biotech:
-Added genes from "Vanilla Psycast Expanded - Biotech Integration" and "VPE - Biotech Integration for Alpha Animals and More!" to xenotype

THIGAPPE - Automatic Apparel Refitting with Apparel Paper Pattern:
-Integrated my mod THIGAPPE - Masking Patches.

[RH2] Hand-To-Hand:
-Integrated my mod [RH2] Hand-To-Hand - ReBalanced.

Thats Not Clothing! MegaPack:
-Integrated.

Forbbiden Mod:
-Integrated my mod RJW Saiyans Aren't Vulnerable.

RJW_Unleashed_Traits:
-Added gene possibilities to Highmates (requires SpawnThoseGenes)
-Added gene possibilities to Saiyans (requires SpawnThoseGenes)
-Added gene possibilities to Yuran (requires SpawnThoseGenes)
-Added gene possibilities to Revia - Biotech (requires SpawnThoseGenes)

RJW Genes:
-Added gene possibilities to Saiyans (requires SpawnThoseGenes)
-Added gene possibilities to Revia - Biotech (requires SpawnThoseGenes)