RimWorld

RimWorld

RutraNickers' Compatibility Patches
20 Comments
xsebikx2208 24 Jul @ 8:35am 
off patch and is good
xsebikx2208 24 Jul @ 8:24am 
@RutraNickers bugs with the patch for playful sadist and brutal respectively, after the RJW_Unleashed_Traits update
RutraNickers  [author] 24 Jul @ 5:45am 
@xsebikx2208 don't worry, mate, it's my fault. I replicated the error in my system and it is trying to delete something that was already deleted. It's harmless, so you don't need to change anything. Next update it will get patched.
xsebikx2208 24 Jul @ 5:35am 
@RutraNickers when I started the game it popped up
xsebikx2208 24 Jul @ 5:30am 
@RutraNickers It was my mistake in the patch, I didn't disable the xenotype removal, although I never enabled it when starting the game
RutraNickers  [author] 24 Jul @ 5:21am 
@xsebikx2208 it would be good. It would also be good if you tell me if this error happened when loading a save or if it happened at game launch. would also be great to know your modlist. I recently applied a patch to delete my xenotypes if the necessary gene mods necessary for them to work as intented aren't loaded, so it will not work on saved games where you activated them without the proper mods loaded.
xsebikx2208 24 Jul @ 5:08am 
@RutraNickers you want this link to the logs from hugslib ?
RutraNickers  [author] 23 Jul @ 5:08pm 
@xsebikx2208 can you give me your modlist and what patches you have on and off?
xsebikx2208 23 Jul @ 9:50am 
Errors

[RutraNickers' Compatibility Patches - Start of stack trace]
Verse.PatchOperationRemove(xpath="/Defs/FactionDef[defName="RN_TribeHarekin"]"): Failed to find a node with the given xpath

[RutraNickers' Compatibility Patches - Start of stack trace]
Verse.PatchOperationRemove(xpath="/Defs/FactionDef[defName="RN_MoosekinOutlander"]"): Failed to find a node with the given xpath

[RutraNickers' Compatibility Patches - Start of stack trace]
Verse.PatchOperationRemove(xpath="/Defs/XenotypeDef[defName="RN_Deerkin"]"): Failed to find a node with the given xpath
RutraNickers  [author] 19 Jul @ 9:24pm 
@TheSoundOfTrees damn, why I only understood what you said only now? Thanks for noticing this, mate! I've finally patched that up.
RutraNickers  [author] 13 Jul @ 7:16am 
Updated to 1.6. Since the Vanilla Expanded folks renamed their dll, the update took more time than I thought it would. If anyone find a red error, please do tell me.
thorman123456789 12 Jul @ 12:21am 
Is an update for 1.6 planned?
TheSoundOfTrees 13 Jun @ 4:46am 
Or, rather, you use FindMod :)
TheSoundOfTrees 13 Jun @ 4:32am 
Thanks for this very useful mod !
The option to disable the beauty genes patch only appears if Psycast Integration is in the mod list (you use a nomatch, as with the VPE patch). Is it your intent ?
Friedrich von Luxemburg 29 Apr @ 8:04am 
I don't really understand what this mod does. i just use Melee Animation, [NL] Facial Animation, Gothicstyle Vampire Furniture.
RutraNickers  [author] 23 Apr @ 4:47pm 
@tri_idias yes, that's right!
tri_idias 23 Apr @ 10:59am 
So, if I have your hand to hand rebalance mod, I can just use this instead?
RutraNickers  [author] 21 Apr @ 10:29am 
[BIG UPDATE] Now you can toggle the patches! Only downside is that it now needs Vanilla Expanded Framework, but almost everyone is using it in their modlists anyways so why not?
Dante 16 Apr @ 11:37am 
Iris Heart...:demoticon: