Garry's Mod

Garry's Mod

Jeremy Elbertson (Jerma985) Player Bots
Showing 1-7 of 7 entries
Update: 7 Aug @ 8:28am

V5.1, a small update to adjust some things

"Jerma" changes:
• Added a Jerma censorship option (can be toggled between no censorship, NSFW censorship only and NSFW + swearing censorship)
• Added 5 new names for Legendary Jermas (total count is now 20)
• Patched up the Expanded Arsenal feature

Update: 4 Aug @ 7:28am

V5 is out, brought to you by the finest researchers at Jermacorp

"Jerma" changes:
• Added 50 new voicelines for an incredibly immersive experience
• Added a Cowardly personality type that will never fight players/NPCs/nextbots
• Added an option to disable Jermas using their tool gun in combat
• Jermas can now be calmed down with a severe electric shock (i.e. from a taser SWEP), can be toggled if necessary
• Decreased the rate at which Jermas heal/refill their suit batteries
• Increased the rate at which Jermas seek out props and do other bits
• Jermas will no longer react to attacks that don't deal any damage
• Legendary Jermas now have unique nicknames (currently there are 15)
• Legendary Jermas are now slightly taller
• Cleaned up the code a little
• Fixed some bugs
• Fixed RagMod incompatibility (RagMod Reworked only)

Thanks for so much support <3

Update: 23 Jul @ 4:17pm

V4.1, I guess?

"Jerma" changes:
• Fixed a few disastrous bugs that caused Jermas to stand still and spam Lua errors into console

Update: 21 Jul @ 4:25am

V4 is out, with many more Jermite interactions added thanks to a massive voiceline expansion! Big thanks to everyone who made their suggestions :D

"Jerma" changes:
• Added an option that allows you to enable a fix for manual pickup addons because they have the world's shittiest implementation ever (no more Jerma battery/medkit spam)
• Added 15 new voicelines for an even more immersive experience
• Jermas now have unique lines for picking up TVs
• Jermas can now very rarely accidentally hit the power button of their PC
• Jermas can now spawn a larger variety of props, and do it slightly more often
• Jermas are now more likely to eat addon food
• Some extra fixes for miscellaneous player bots to avoid conflicts

Update: 9 Jul @ 9:58am

V3 is out. Minor update but I think it's fine, it's mostly stuff people were asking for

"Jerma" changes:
• Added a message displayed in text chat and console if you try to use the bots in singleplayer for some reason
• Added 15 new voicelines for a more immersive experience
• Added the option for Jermas to use random player models, kind of like LambdaPlayers I guess
• Added the option for Jermas to use a predefined playermodel
• Added the option for Jermas to have reduced health
• Jermas that are running away from other Jermas trying to meatgrind them will now have voicelines reacting to it
• Made Jermas a bit smarter at escaping said meatgrinders
• Fixed some potential errors

Update: 22 Apr @ 10:56am

V2 is out. GET READY FOR MORE PSYCHOPATHIC BEHAVIOUR.

"Jerma" changes:
• Added 30 new voicelines for a more immersive experience
• Added the ability for Jermas to use toilets and chairs in their weird and alien way; this behaviour will keep them happier
• Added a Jerma friend system (trademarked) - Jermas can make friends and enemies. They are calmer around friends and will often attack enemies, sometimes forming gangs
• Jermas may now respond kill you for taking pictures of them, or sometimes strike a pose, which is a restored unused feature
• Jermas are more likely to follow people around now
• Jermas are smarter in melee duels now
• Made Sadistic Jermas less likely to randomly kill things
• Made Jermas picking up props more consistent
• Added an extra 0.2s before a dead Jerma gets banished, to possibly mitigate errors and other unintended behaviour
• Fixed the "on fire" voicelines not playing, and Jermas will now run around like crazy if on fire and wandering
• Fixed Jermas considering an ordinary camera as a gun, and they should be more consistent about what is a melee and what is not
• Meat grinder behaviour is now much more horrifying
• Spawning Jermas is now a bit more consistent and should work more often
• Jermas can now eat spawned JMod food, and possibly from other addons
• Playful Jermas are now far less prone to violence
• Other changes I might have forgotten

Update: 17 Apr @ 5:07am