Total War: WARHAMMER III

Total War: WARHAMMER III

Eternal Dynasties (Version 1.3.0) - Medallion of Chaqua
Showing 1-6 of 6 entries
Update: 5 Jul @ 3:40pm

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Version 1.3.0 (July 2025)
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- Added workaround for screen resolutions where the close button of the spawning pools and medallion screens is not visible.
At these lower resolutions the screen is shifted upward by 20 pixels to display part of the close button for the user.

- Added support for the player to use the minor faction wh2_main_lzd_southern_sentinels.
- Added support for the player to use the minor faction wh2_dlc16_lzd_wardens_of_the_living_pools.
- Added support for the player to use the minor faction wh2_main_lzd_zlatan.

- Added +1 to the amount of Astromantic Power generated by the geomantic tower buildings and the star chamber building.
- Lowered the minimum and maximum amounts of Astromantic Power the player loses when an event triggers that subtracts Astromantic reserves.
- Increased the maximum amount of Astromantic Power the player gains when an event triggers that add Astromantic reserves.
- Increased the amount of Leadership provided by a spawning tablet from 6 to 8.
- Increased the amount of Physical Resistance provided by a spawning tablet from 5 to 8.
- Lowered the amount of Vigour Loss Reduction provided by a spawning tablet from 10 to 8.

- Fixed a bug in Oxyotl's campaign which occurs when saving after a manual battle.

Update: 21 Jun @ 10:21pm

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Version 1.2.0 (June 2025)
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- Added support for the player to use the minor faction wh2_main_lzd_sentinels_of_xeti.
- Added support for the player to use the minor faction wh3_main_lzd_tepoks_spawn.

- Added ability to replace all tablets in a spawning pool where you own all 7 tablets.
- Changed the tablet selection panel on the spawning pools screen to always show the effect a tablet will have.

- Fixed a bug where the AI could overwrite a players tablet when all 7 slots had been filled.
- Fixed a bug where a confederation of two Lizardmen factions would throw a script break.

Update: 16 May @ 9:57pm

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Version 1.1.0 (May 2025)
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- Added support for the player to use the minor faction wh2_main_lzd_xlanhuapec.
- Added support for the player to use the minor faction wh2_main_lzd_tlaxtlan.

- Added the actual calculated value [x] at the end of complex effects on the medallion screen.
- Added the current chance to gain a spawning tablet after battle to the spawning tablets tooltip.
- Added the location of a spawning pool as a tooltip on the spawning pool title.
- Modified the turn at which the A.I. can begin placing tablets into the spawning pools.
- Lowered the percentage chance of the A.I. slotting a tablet in a spawning pool.
- Added a new check to the loading of spawning pool and geomantic gem information to ensure that the gem's
SpawningPoolEnabled flag is set to true if there are no empty slots on the spawning pool.
- Added a new text component at the bottom of the Spawning Pool screen to show the amount of astromantic power
needed for the next disturbance.

- Fixed a bug where a script break could occur when the player was using a non-lizardmen faction.
- Fixed a bug where the chance to gain a tablet after battle would always be 100%.
- Fixed a bug where the spawning pools tooltip on the main screen could show -1 for the slots remaining.
- Fixed a bug where the Bonus-v-Large effect on Gor-rok's medallion was not being calculated.
- Fixed the grammer on all messages and tooltips where the word "it's" was being used instead of "its".

- Changed the amount of Astromantic Power generated from the medallion fragment effect on the outer ring
from 1 per turn to 3 per turn.

Update: 29 Apr @ 6:13pm

Initial BETA Release
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- Modified to include latest bug fixes discovered in testing.

Update: 29 Apr @ 12:15am

Initial BETA Release
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- Modified to include latest bug fixes discovered in testing.

Update: 20 Apr @ 10:21pm

Initial BETA Release
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- Workshop Page Creation
- Initial upload