Rabbit and Steel

Rabbit and Steel

Video Game Homage Loot
Showing 1-8 of 8 entries
Update: 23 May @ 10:57am

v1.0.0
- final pass on descriptions

Update: 21 May @ 10:31am

v0.6.0
Bunny Thumpers
- stomp is automatically unleashed when reaching 3 rabbitleaps (instead of "after the rabbit stops moving down")
- increased rabbitleaps required to 3 to reduce misfires
- tweaked visuals colors

Blob Capsule
- tweaked visuals to stand out more

Phoenix Feather
- fixed revive requiring Phoenix Feather not be on ember spawn cd
- removed start of battle cd from ember spawn
- fixed pickup not healing max HP increase

Update: 20 May @ 6:13pm

v0.5.0
Bunny Thumpers - Rework!
- removed Falling Stacks: stomp size is now always the same and damage is now 3 x 90 and only activates at 2 rabbitleaps or further
- added "Ability and loot effects that temporarily slow your movement no longer effect you."
- made Bunny Thumpers glow on hotbar when ready to unleash

Life Sword
- increased Sword Beam damage to 150

Bunny Thumpers
- increased Blob move damage to 300 to match Hydrous Blob

Update: 6 May @ 6:30pm

v0.4.0
Flame Emblem -> Sword Smasher
- renamed loot
- added "reduces 2 seconds of Special cooldown" when hit or shielded
- fixed a bug where STONESKIN would be granted if any rabbit stands still

Heavy Lightshield
- now activates automatically (to be more faithful to source material)
- the loot icon now glows on hotbar while active
- the loot no longer puts itself on cooldown while active to reduce visual noise (cooldown will still be activated for the full 15 seconds when shielded)

Phoenix Feather
- fixed a bug where the revive would try to activate when any rabbit was standing still

Treasure Digger
- fixed a bug where the Treasure Digger would attempt to unearth SUPER when any rabbit was standing still

Bunny Thumpers
- fixed a bug where Falling Stacks could be built by any rabbit moving down
- fixed a bug where stomp could be unleashed by any rabbit standing still

Update: 3 May @ 4:07pm

v0.3.1
Change notes for this version got lost, probably rolled into the v0.4.0 notes.

Update: 3 May @ 12:22pm

v0.3.0
- added a thumbnail for the workshop

Flame Emblem
- added icon and item color
- added text to description to explain STONESKIN (since COUNTER gets the status explanation box)
- updated description to clarify rabbit will also gain COUNTER when hit and not shielded

Omega Buster
- fixed bug where item would flash while shopping

Heavy Lightshield
- fixed color string for item color
- added icon

Life Sword
- changed item color to purple (to give gold to Flame Emblem)
- added icon

Blob Capsule
- fixed typo in description
- improved visuals
- changed blob color order to green, red, blue

Update: 29 Apr @ 5:52pm

v0.2.0
Flame Emblem - New!
While standing still, gain 1.5 seconds of [STONESKIN].
Gain [COUNTER] when you are shielded.


Power Pellets - removed
- combined into Phoenix Feather (this minigame gave users the option to "sacrifice ally hp for personal damage" with coordination mechanics whether intentional or overfixated on the minigame)

Phoneix Feather - Rework!
Your max HP is increased by 1.
Every [CD], a Phoenix Ember will spawn in a random spot. Starts on cooldown.
Gather embers by touching them.#Stand still to use all embers to revive a random nearby rabbit with 1 HP per ember consumed.

- this should be a safer place for the Power Pellet minigame since trading ally hp for future revive hp doesn't make sense, plus the downtime provided by the spawn cooldown
- fixed description not mentioning max HP increase
- fixed pickup not healing max HP increase

Blob Capsule - Rework!
- instead of applying ULTRACHARGE to abilities in sequence, the loot now unleashes attacks in 3 locations near the rabbit in sequence
- added item color

Life Sword
- now increases Primary damage by 10% even when rabbit isn't at full hp
- reduced Sword Beam damage to 120

Omega Buster
- fixed cooldown triggering before charge has been applied

Treasure Digger
- added item color

Bunny Thumpers
- added item color

Update: 22 Apr @ 12:55pm

initial test version