Age of Wonders 4

Age of Wonders 4

Silver and Steel: Equipment Expansion
Showing 1-10 of 10 entries
Update: 11 Jul @ 3:12pm

Update: 3 Jun @ 4:05pm

* Reclaiming Blows can only target adjacent allied units when triggered by a ranged attack.
* Fixed an issue where the visuals for the Ghostfire Spike ability provided by ghostfire relics had mismatched impact timing.
* Adjusted impact timing for Rift Spike such that the impact of the visual effect will coincide more closely with gameplay effects such as damage being applied.
* Feyfire Damage is now available on relic weapons.
* Reclaiming Blows is now available on magic weapons.

Update: 29 May @ 8:04am

* The Feyfire orb's special effect now has its own name to differentiate from Whirling Blows.
* Changed the icon for the Book of Gates to more accurately reflect its astral theme.
* Changed the visual effect for Sand Gust so that it will display more clearly when cast against inclined terrain.
* Fixed an issue where Lightning Whip would not display how many stacks of Electrified it removes when infused on a weapon with repeating attacks.
* Added a new accessory: Sylvan Grimoire.
* Added 2 new passive infusions: Caltrop Shot, Verdant Cushion.

Update: 27 May @ 7:44am

* Fixed the Rift Ripper being tagged as a Spirit weapon rather than a Lightning weapon in certain loot pools.
* Fixed Sand Gust not recognising when targets were in its area of effect when picking a location to target. (was included in 0.7.309)
* Added a mention of the effects of Support - Dispel, Support - Primal Fury and Support - Clinging Mists in the tooltips of affected abilities.
* Changed Light Arcfire to only trigger on the first attack in a sequence.
* Rift weapons are now allowed to use nouns and affixes usually reserved for frost and lightning weapons.
* Added a custom particle effect to the Monsoon bow.
* Added 2 new weapons: Feyfire Orb, Rift Orb.
* Added 2 new passive infusions: Whirling Blows, Lightning Whip.
* Added 2 new weapon bases in the item forge, matching the Feyfire Orb and the Rift Orb.

Update: 20 May @ 12:20am

Fixed Sand Gust not recognising targets and forcing the player to override its targetting.

Update: 14 May @ 10:29pm

* Changed the unlock requirements for Ghostfire damage, Feyfire damage and Trail of Mists.
* Adjusted visual effect for orbs using Cosmic Damage.
* Adjusted visual effects for all Rift Damage weapons, so as to create a more unique visual identity for this infusion.
* Made Feyfire Damage and Ghostfire Damage available on dragon weapons.
* Made Ghostfire Damage available on relic weapons.

Update: 12 May @ 9:41pm

* Adjusted visual effects for Feyfire Bolts.
* Adjusted visual effects for orbs using the Feyfire Damage infusion.
* Adjusted item overlay for Champion / Wizard King weapons using the Cosmic Damage infusion.
* The Arcfire passive infusion has been renamed to "Light Arcfire".
* Cleaned up icon for the Light Arcfire infusion.
* Added a custom icon for Full of Spiders, courtesy of Visie Maigo.
* The Light Arcfire infusion is no longer compatible with Inflict Wet, Inflict Frozen and similar infusions.
* Made the Feyfire Damage infusion available on all Champion / Wizard King weapons.
* Added 3 new weapons: Empty Skies, Four Calamitous Arrows, Staff of Seven Springs.
* Added a new armour item: Jealous Guardian.
* Added a new damage infusion: Ghostfire damage.
* Added 2 new passive infusions: Inflict Pacified, Support - Dispel.

Update: 6 May @ 9:56am

* Added summon duration to the tooltip of Summon Infernal Juggernaut (from Karavar's Goad).
* Shoot Lightning (from Lightning & Rain) now correctly mentions it will hit all units in the target area and not just enemies.
* Monsoon's wetting effect now correctly mentions it will only affect enemies in the area.
* Added a linebreak in the tooltip of the Umbral Deflagration infusion.
* Fixed an issue where Wildfire did not mention its range in attack tooltips.
* Changed the name of the "Summon Mammoth", "Summon Infernal Juggernaut", "Summon Pestilence Crocodile" abilities to use the word "Conjure" instead "Summon".
* Fixed an issue where the Snakehead Staff was mistakenly placed in the pool of tier 4 rewards instead of the tier 2 pool.
* Changed the suffix for items with Sand Gust from "of Sandstorms" to "of Sand Gust".
* Changed the Snakehead Staff to deal 20 physical damage instead of 16 physical and 4 fire damage.
* The Snakehead Staff now provides Dune Blast instead of Steel Blast.
* Added 2 new weapons: Rift Ripper, Misty Spider Staff.
* Added 2 new accessories: Bag of Bugs, Watcher Runt.
* Added new damage channel infusions for several magic weapon: Physical, Cosmic, Rift and Feyfire damage.
* Added a new passive infusion: Full of Spiders.

Update: 28 Apr @ 10:34am

* Removed some extraneous files that weren't used in the mod.
* Increased the cost of the Umbral Deflagration infusion from 2 to 3 points.
* Changed the visual effect of Umbral Deflagration so that it no longer has a leftward bias.
* Fixed the name of the "Monsoon" bow.
* Fixed the Summon Primal Wolf infusion being mistakenly named Summon Primal Spider on wands.
* Fixed an issue where the suffixes associated with the Wildfire infusion were incorrectly identified as prefixes.
* Fixed an issue where hidden characters were preventing some items from being searched for in the encyclopedia.
* Fixed an issue where the model of the Knuckles of the Great Migration would not display if the player did not enable the Ways of War DLC.
* Fixed an issue where the Knuckles of the Great Migration provided First Strike.
* Reclaiming Blows will no longer trigger on missed attacks.
* Umbral Deflagration will now replace previously existing hazards with Umbral Taint.
* Cleaned up the icon of the Umbral Culverin.
* Added a custom icon for the Ring of Freedom. Thanks to Visie Maigo for providing the base image.
* Added 4 new weapons: Commander's Flares and Sword, Culling Blade, Ambir's Spark, Snakehead Staff.
* Added a new passive infusion: Cruel Blows.
* Added a new active infusion: Sand Gust.
* Added a new rifle weapon base in the item forge, which uses the purple version of the magelock created for the Umbral Culverin.

Update: 23 Apr @ 5:38am