Garry's Mod

Garry's Mod

[TFA] Helldivers 2 Weapon Pack
Showing 1-10 of 10 entries
Update: 1 Jul @ 7:49pm

-Added MG-43 Machine Gun

Update: 17 Jun @ 10:07pm

-Added missing model for SMG-72 Pummeler (oops)
-Changed Peacemaker and Redeemer's SWEP.Primary.Force to 5 from 0

Update: 9 Jun @ 4:35pm

-Added SMG-72 Pummeler
-Temporary inspect animation added to SMG-72 Pummeler
-Fixed all Liberators hipfire animation
-Fixed Lib Penetrator's world muzzle flash
-Increased vertical recoil on Lib Penetrator
-Increased hipfire spread on Lib Penetrator
-Gave all weapons a "SWEP.Primary.Force" value, which determines how far ragdolls should fly on death (credit to "Итальянец" in the comments for the suggestion), also affects physics objects

Update: 28 May @ 3:17am

-Added AR-23P Liberator Penetrator
-Fixed Constitution "inspect" menu pos
-Reduced AR-23C Liberator Concussive damage to 10 from 22
-Sped up all Liberator reloads
-Sped up all Liberator first draw animations
-Senator now has better hipfire
-Most weapons finish up sequences sooner

Update: 27 May @ 2:45am

-Gave AR-23C Liberator Concussive the ability to flinch and slightly push back NPC's. (Not perfect, works well vs default combine and zombie NPC's, untested against addon NPC's.)
-Gave AR-23C Liberator Concussive visual flinch vs players.
-(Hopefully) Fixed default attachments.

Update: 27 May @ 1:18am

-Added AR-23C Liberator Concussive
-Added inspect animation to Defender
-Tweaked Liberator Animations
-Tweaked Redeemer Animations (again)
-Increased Break Action ammo reserve from 22 to 30
-Adjusted penetration power of Verdict
-Fixed spelling error on Incendiary Shells attachment
-Fixed Break Action "inspect" menu pos

Update: 10 May @ 5:28am

-Added SG-88 Break-Action Shotgun
-Added Incendiary Shell attachment
(Accidentally spelled "Incindiary", will fix next update)
-Added Slug Shell attachment

Update: 7 May @ 4:21am

-Adjusted Redeemer position to be closer to the center of the screen instead of way off to the side
-Adjusted Redeemer ADS scope positioning for more accurate sights
-Adjusted Redeemer hip-fire characteristics
-Tweaked Redeemer animations
-Decreased Redeemer damage to 12 (from 18)
-Fixed Redeemer displaying the wrong RPM (Shows 1,100 instead of incorrectly displaying 30)

Update: 2 May @ 3:31am

-All optic reticules will now glow in the dark (Addon now conflicts with Akasha Saraswati's Helldivers 2 weapon props. I may re-organize all textures in the future to avoid this.)
-Added missing bullet textures for the Senator

Update: 25 Apr @ 10:54pm

Initial addon creation.