Garry's Mod

Garry's Mod

BattleBeats | Ambient and Combat music
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Update: 12 Jul @ 5:03pm

  • You can now create packs with ambient or combat music only
  • Fixed typos in two console commands

Update: 5 Jul @ 7:58am

  • Main UI window now has more rounded corners
  • Added a button in Advanced Settings to reload music packs
  • Debug packs now appear in a different color in the pack selection menu

Update: 13 Jun @ 3:01am

  • Added support for .ogg files

Update: 12 Jun @ 12:14pm

  • Added support for Simple Battle Music addon
  • Track previewer now displays a warning for weird track names in Nombat and SBM packs

Update: 12 Jun @ 5:48am

  • Added resource.AddFile() to prevent missing textures for clients
  • Added separate volume sliders for ambient and combat tracks
  • Old volume slider now functions as a master volume control
  • Improved music fading behavior when only ambient or combat music is enabled
  • Moved advanced notification options to the Notifications settings tab for better clarity
  • Minor UI adjustments and improvements

Update: 9 Jun @ 5:57am

  • “Combat requires line of sight” option is now enabled by default
  • Fixed an issue where music volume wouldn’t fade correctly when only ambient or combat was enabled, by temporarily disabling fading in those cases

Update: 7 Jun @ 10:44am

  • Changed default ambient and combat wait time values from 20 to 40 seconds
  • Added a new Server Settings tab for server-side configuration

Update: 2 Jun @ 11:56am

  • Important timers are now protected using pcall for better error handling
  • Track selection menu header can now be extended
  • Added Enable All and Disable All buttons to the track selector
  • Introduced a new UI for the pack selector
  • Added a suggestion panel that appears when no music packs are installed
  • Reworked the volume warning label for better clarity
  • Fixed track preview notification not hiding after closing the menu
  • Added two new server options:
     – Max search distance
     – Combat cooldown

Update: 29 May @ 2:37pm

  • Track previewer now stays open when launched via the context menu - you can now use BattleBeats as a standalone music player
  • Combat can now be triggered by NPCs fighting each other (disabled by default)
  • Added option to minimize the UI window
  • Added UI sounds
  • Added option to favorite tracks in the track previewer
  • Added option to enable/disable notifications during track preview (enabled by default)
  • Added a loop feature to the track previewer
  • Added a skip disabled tracks feature to the track previewer
  • Improved loading and saving of excluded tracks
  • Fixed menu being able to open multiple times via the context menu
  • Fixed "Exclusive Play" not working correctly on startup
  • Track previewer UI now stays open when switching between packs
  • Separated code into multiple files for better readability and maintainability
  • Combat state switching is now disabled while previewing a track

Update: 25 May @ 1:58pm

  • Added forward and backward buttons to the track previewer to easily browse through tracks
  • Added a BattleBeats shortcut to the context menu
  • Added the ability to copy a track’s file path directly from the previewer
  • Debug mode now loads even incorrectly structured packs and shows detailed error info
  • Fixed track preview volume not updating in real-time
  • Minor UI changes and general fixes