Stormworks: Build and Rescue

Stormworks: Build and Rescue

"Axolotl" -A1 Light Seaborn Gunship
Showing 1-7 of 7 entries
Update: 30 May @ 2:29pm

Updated "Axolotl" -A1 Light Seaborn Gunship.

Update: 12 May @ 12:50pm

Updated "Axolotl" -A1 Light Seaborn Gunship.

Update: 11 May @ 9:07pm

Updated "Axolotl" -A1 Light Seaborn Gunship.

- Weapons now can be reloaded persistently
- Fixed KLAU-3 BSOD

Update: 9 May @ 1:15pm

Updated "Axolotl" -A1 Light Seaborn Gunship.


- FCS: Fixed BSOD in AP LND mode
- FCS: Added AP "WEP" that automatically orients your nose towards the forward sensor
- FCS: Rudder Assist will disable for 5s if bank/pitch angle moves beyond a certain point (dogfight mode)

- KLAU-3: made all pylons consistent. no more lopsided pitching on symetrical loads
- KLAU-3: Pylon now disables after missile/bomb launch
- KLAU-3: SACLOS active mode no longer triggers on non-K-Missile launch
- KLAU-3: LPIMv1 signal scrambler added (for compatible missiles yet to come)

- Added Torch behind pilot seat

Update: 7 May @ 10:21pm

Updated "Axolotl" -A1 Light Seaborn Gunship.

Update: 6 May @ 11:04pm

Updated "Axolotl" -A1 Light Seaborn Helicopter.

Update: 5 May @ 1:13am

Uploaded "Axolotl" -A1 Light Seaborn Helicopter to the Workshop.