Sea Power

Sea Power

Mission Pack "Caribbean Crisis"
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Update: 25 Jun @ 1:18am

Act III: Patrick AFB fix.

Update: 24 Jun @ 6:22am

Try to fix modname

Update: 24 Jun @ 6:13am

Try to fix modname

Update: 24 Jun @ 6:11am

Name issue

Update: 24 Jun @ 6:01am

Act III: Fixed airport placement

Update: 23 May @ 3:48am

Act III: Adjustments to victory trigger (blue), renamed ship types, and optimized probabilities

Update: 21 May @ 11:58am

Act III: Removed units from both strike groups as well as civilian units to make the mission run more smoothly

Update: 19 May @ 11:48am

Remove campaign *.ini.

Update: 19 May @ 11:46am

Act I & II: Civilian shipping and aircraft added. Probabilities for civilian and neutral events adjusted.

Update: 19 May @ 1:46am

Fixed structure :)!