Garry's Mod

Garry's Mod

Chuck's Weaponry 2.0
Showing 101-110 of 111 entries
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Update: 9 Dec, 2014 @ 9:06am

fixed incorrect speed scaling when aiming down sights

Update: 9 Dec, 2014 @ 9:00am

fixed AR-15 firing very slowly (debug code was left in, argh)

Update: 8 Dec, 2014 @ 11:08am

added 3 vars as requested by some devs in the community:
SWEP.ForceBackToHipAfterAimedShot - boolean, if set to true, then the player will be forced back to hip fire position after firing; default is FALSE
SWEP.ForcedHipWaitTime - integer/float, the value that you want to delay all actions by after firing, if SWEP.ForceBackToHipAfterAimedShot is set to ‘true’. Can be overriden by sprinting, therefore you should use this variable to delay all weapon actions:
SWEP.GlobalDelayOnShoot - integer/float, if defined, this time in seconds will be applied to the global weapon delay. This is useful for bolt action rifles that should force the person to go back to hip fire post firing and halt every action by this amount of time.

undocumented variable now documented, should be useful to some, variable in question is:
SWEP.ADSFireAnim - boolean, if set to true, then the firing animation will be played even when aiming. Default is FALSE.

Update: 2 Dec, 2014 @ 11:36am

did final changes to attachment dependency/exclusion logic, works flawlessly now (the bugs were due to a small change in the previous version) - modders, read the base documentation and apply changes to the structure of dependencies/exclusions where necessary

AK-74's RPK barrel now excludes the Foregrip from being attachable

rolled back some code which should fix a Lua error spam on changing weapons from one CW weapon to another CW weapon

Update: 2 Dec, 2014 @ 11:33am

Update: 2 Dec, 2014 @ 11:03am

fixed an attachment dependency logic flaw that allowed the AN/PEQ-15 to stay on the weapon once attached on one of the rail handguards
fixed a possible error spam at line 770 of cw_base in shared.lua
removed some debug code that was not functional

Update: 1 Dec, 2014 @ 11:15am

fixed a lua error at line 11 of cw_umsgs.lua
fixed an issue with AN/PEQ-15 that wouldn't allow it to be equipped on any custom weapons that isn't the AR-15 in this pack

Update: 30 Nov, 2014 @ 11:59am

simplified some attachment dependency check logic
fixed a bug with the MP5 regarding the suppressors

Update: 30 Nov, 2014 @ 11:30am

Update: 30 Nov, 2014 @ 10:08am

fixed an issue with quick grenades
fixed a rare error at line 114 of cw_attachmentpossession.lua
fixed a bug when using simple telescopics with an M203 loaded with buckshot