Stellaris

Stellaris

Humanoid Dark Ships - NSC3 Patch
Showing 1-3 of 3 entries
Update: 5 Jun @ 9:27am

-> fixed Design of Flagship, Dreadnought and Carrier.
Their engines were stuck inside them, not they have it properly added on their rear. I also did my best to make the form look good. Still some turret positions are stuck inside each other. This happens, because these ships are made out of Basegame assets and i need to find every single asset for the correct position. I am still working on it, to make it look perfectly, but it needs some time. Cause for every positionswap i need to restart the game, check where the modul landes and close it again. Than change again and restart...and so on. I did my best to make the ships look fine still with the change

-> fixed Defensestation moduls not beeing colored in black

Update: 31 May @ 4:40pm

Update: 31 May @ 4:33pm