Starbound

Starbound

Universal Wardrobe (0.1.2)
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Update: 20 Jul @ 4:09pm

>0.1.2 Version - CHANGELOG

-GENERAL
--Refined item descriptions' writing (by Armok).

--Added recipes for the open and closed versions of the Starglasses.

--Added 4 new custom dyes.

--Added mod compatibility with:
>Rogues Out Camping
>Novakid Artifact Quest
>More Ship NPCs
>Belter Dungeons
>Less Dead Moons
>Galactic Dungeons
>Customizable Shuttlecraft
>Project Redemption
>Tenant Pack
>Betabound!
>Extra Dungeons
>Extra Elithian Events

-CLOTHES

--Added 16 new Costume Boxes:
>Added costume boxes for all scientist variants.
>Cultist and Bandit Chest Loot boxes are now disabled items, their treasurepools had been combined with the headwear Cultist and Bandit Loot boxes.

--New Clothes and sets:
+Added Mk7 Outrider set.
+Added Space Station set (+ Space Scientist variant).
+Added 7 Novakid masks inspired by noble gases.
+Added Tinted versions of the bandit visors, cultist visors and its hylotl variants.
+Bandit visors, cultist visors and hylotl visor variants are now dyable.
+Reworked sprite for the Navigator helmet.
+Added open versions of the Flagon helmets.
+Added Antiriot set.
+Added Mutineer set (+ 2 head variants).
+Added Defector set.
+Added Runaway set.
+Added Stalwart set.
+Added 6 USCM themed variants of bandit helmets.
+Added 10 USCM themed variants of USCM sets.

--Clothes added by Tea-Loving Lad:
+Trapper set (+ 2 head variants).
+Prospector set.
+Jailbird set.
+Dealer hat (+ 1 variant).
+Gentlegunner hat (+ 1 variant).
+Lookout hat (+ 1 variant).
+Rancher hat (+ 1 variant).
+Sharpshooter hat (+ 1 variant).
+Slugger hat (+ 1 variant).
+Snake Oil hat (+ 1 variant).
+Strangler hat (+ 1 variant).
+Miner Backpacks (2 variants).
+Belt Copper Lantern.
+Dusty Poncho.

-FIXES/CHANGES
--Fixed merchantpool patch file (by Armok).

--Fixed an error in the gang config file, by which it would try to spawn enemies with a non-existant "bandithead4", instead of the "bandithead4a" item.

--Tweaked "Olive" color palette in the Scouter chest and in the Scanvenger helmet and chest.

--Removed some non-existant item IDs in the prisongunman and prisonberserker patches.

--Adjusted treasurepool for Miniknog general npcs, now they can drop either Colonel or General costume boxes.

--Adjusted itemdescription file for Costume Boxes.

--Removed MNKG OWL Helmet adding recipes for a parka hood variant and for the hylotl ski goggles.

--Fixed an error in the common.treasurepool file, where "iwunidrobe_uniquecustomeboxes" was refered to as an item instead of a pool.

Update: 28 Jun @ 2:35pm

>0.1.1.2 PATCH

--Fixed a color palette mismatch of the Technomancer Box tooltip and icon.

--Fixed a color palette mismatch of the Neo-explorer Box icon.

--Reworked the patches for next npcs:
>spacevillager
>prisonberserker
>prisongunman

Update: 15 Jun @ 5:15pm

>0.1.1.1 HOTFIX

-Fixed frame for the bsleeve image in the Stylish Scientist Chest.

Update: 10 Jun @ 1:01pm

>0.1.1 VERSION - CHANGELOG

-GENERAL
--Updated codexes and descriptions, credits to Armok for helping me improving the writing of the mod.

--Peacekeeper missions can now generate gangs with some of the new helmets.

--Added a dedicated tab for Open/Closed helmets in the Customization Desk.

--Fixed a misplaced texture when you select the Dye tab in the Customization Desk.

--Upgraded compatibility with Green's Dye Suit.

-CLOTHES
--The Starpilot boxes you receive after upgrading your ship are now purchasable. NOTE: depending of how you upgraded your ship they'll be available either at the Penguin Bay (if you purchased the fake licenses) or with Penguin Pete (if you updgraded your ship with crew members).

--Fixed a typo on the Repurposed Respirator items.

--Style Scientist set names changed to Stylish Scientist.

--Cybernetist set names changed to Cyberneticist.

Update: 3 Jun @ 8:07am

>0.1.0.2 HOTFIX

-Changed the treasure pool for the Acolyte Box, now it should properly spawn a full Acolyte Set.
-Renamed the title of the Acolyte Full-Helm to Acolyte Plate (how did I miss this?).

Update: 2 Jun @ 9:56pm

>0.1.0.1 HOTFIX

-Whoops! Forgot creating the recipes for the hylotl variants of some of the new head items. Fixed.

Update: 2 Jun @ 8:25pm

-Removed Miniknog Rearmed from the "includes" section of the metadata file.

Update: 2 Jun @ 6:46pm

>0.1 VERSION - CHANGELOG

-CLOTHES
--Added 40 New "Costume Boxes", from which you can get (almost) all of the cosmetics added by the mod

--310 CLOTHING ITEMS IN TOTAL ADDED, WHAT THE HELL

--New sets:
+Brigand Set
+Hellion Set
+Golden Set
+IronClad Set
+Neo-explorer Set
+Technomancer Set
+Stylish Space Set
+E.V.C Set
+Caretaker Set
+Cybernetist Set
+Starpilot Set (+5 Head alts)
+Industrial Safety Set
+L.C.V. Set
+E.V.A. Set
+Cheap I.E.V.A. Set
+Astro-Suit Set
+Astro-Eva Set
+Acolyte Set
+The Bull Set
+The Tiger Set
+The Eagle Set
+Volo The Hunter Set
+Templar Inferno Set
+Blacksmith Set
+Hide: Cosmetic Set
+MNKG Enforcer Set
+MNKG Supressor Set
+Colonel Set
+General Set
+MNKG Urban Set
+Eclectic's Set
+Cold Set (+7 Head alts, +Parka jacket, +Winter pants)

--New Back items:
+4 Merchant-themed items
+4 Old-themed EPPs
+3 Miniknog-themed backpacks

--New Head items
+7 Bone Biome skull masks
+10 Bandit-themed helmets (+3 Variants)
+10 Bandit-themed visors (+14 Variants)
+5 Cultist-themed visors (+5 Variants)
+10 Cultist-themed helmets
+4 Unique custom helmets (customization table)
+Explorer Helmet
+14 Hylotl Variants (Modded items)
+Balaclava
+Digital Visor (+8 Variants)
+Flatcap Beret
+Hazard Mining Helmet
+6 Miniknog-themed Helmets
+Outlandish Visor
+Ski Goggles
+Space Pilot Helmet
+Space Biker Helmet
+5 Space-themed Helmets

--Variant CLothing (Modded & Vanilla)
+Bone Biome Collection (+36 Chest Variants)
+Occasus Collection (+18 Chest Variants)
+Explorer Collection (+17 Chest Variants)
+Prison Collection (+3 Head, +10 Chest, +5 Legs Variants)
+Style Scientist Set
+Space Scientist Set

--Fixes for the next Cosmetic sets:
+sprite changes for the Armored Cultist Set
+sprite changes for the Explorer Set
+Miniknog set renamed to "MNKG Standard"

-OTHER ADDITIONS

--Added 5 new codex, one for each of the Arena fighters:
+3 Blood Brothers codexes
+Volo the Hunter codex
+Templar Inferno codex

--Added the new Customization Table, where you can find all of the recipes related to the new clothes added by this mod.

--Added 44 new dyes, available in the Customization Table (38 new, 6 for vanilla colors).

-NPC CHANGES

--Several changes to the Arena npcs, dialogues and names:
+The three gladiators are now "The Blood Brothers", and each have a name: The Bull, The Tiger and The Eagle.
+Arena Advisor dialogues were change to incorporate the Blood Brothers new names and highlight the vanilla ones.
+Each Arena combatant has a unique piece of lore and a custom Costume Box, craftable after picking them up.