Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[IKMMJ2025] Jungle Passage
Showing 1-4 of 4 entries
Update: 5 Jun @ 1:54pm

The last one (I hope)
1. Moved some elite zorgs to coop only. Mostly ones who appear from the back.
2. Added more ammo in the beginning and ending.

Update: 5 Jun @ 1:12pm

1. Fixed elite zorgs at the beginning on serious difficulty. Now they dont move.
2. Moved detector which make disappear BunBun's quest.

Update: 5 Jun @ 12:27pm

1. Crumbs now dont disappear instantly.
2. Deleted some useless particles of waterfall.
3. Deleted random invisible wall on map. LoL
4. Now you cant jump over invisible walls via crushed spaceship.
5. Added more checkpoints. A WHOLE ONE!!!
6. Elite Zorgs now appear earlier. Since a lot of people have asked me to do that. Okay. Have fun.
7. Halfed green haze's deepth.
8. Fixed stucking invisible gnaar in the city.
9. Fixed coop enemies which didnt use navigation. Now they use.

Update: 3 Jun @ 9:10am