Age of History 3

Age of History 3

Age of anomaly 0.9b
Showing 1-9 of 9 entries
Update: 26 Jun @ 3:47am

Update: 25 Jun @ 10:45pm

Update: 18 Jun @ 12:31am

- Fixed clear sky generals

Update: 17 Jun @ 8:26am

- Fixed clear sky ejection events
- Increased unit speed
- There are units on many important provinces on the map.
- Rebalancing of the army budget (again)
- Fixed the building in the center of Pripyat as a concrete covering
- Reduced the cost of all units

Update: 15 Jun @ 1:00am

Font changed

Update: 14 Jun @ 6:13am

- reduced ejection losses from 15 to 8
- reduced the price of the anomaly card from 13 to 7
- the flea market has been stripped of production efficiency, and the economy has been added
- added Sokolow - Vacuum music
- the time for clearing claims has been reduced from 365 days to 30
- an accelerated scenario has been added three times
- bufnutu economy by 20%
- The prices of the zone's resources have been changed
- Strong rebalancing of budget priorities
- Zombies, mutants, Monolith now have a passageway for each other
- Accelerated the acquisition of diplomatic points by 60%
- The concrete pavement icon has been replaced
- The sound of the military loudspeaker has been removed from the agricultural industry
- Expanded the sound of the debt speaker at the Rostock factory
- Fixed connection to a building in a dead city
- The cost of many resource buildings has been changed
- The cost of maintaining all units has been changed
- Added points with artifacts on: cordon, agroprom, dark valley, amber, red forest, vehicle graveyard, glade
- Now the helicopter in the location military warehouses helicopter near blockpost to radar can be disassembled for spare parts
- Buildings are built 40% faster
- Now it's not pointless to develop products for the military. Production efficiency has been changed from -99% to 50%
- Military added +50 income
- Accelerated acquisition of legacy points
- The colonization time has been reduced to 20 days
- Increased ambient volume in quiet locations

Update: 11 Jun @ 11:01pm

- Zombie units cost increased and characteristics are reduced
- Fixed event translation error
- Technology cost rebalance
- Changing the rate of capture of provinces
- Rebalancing of some buildings
- The construction of some buildings has been slightly accelerated
- Changed the percentage of production buff after mapping anomalies from 1 to 3
- Now, after the release, if you do not make an anomaly map, human resources will drop by 1000
- Rebalance of technology priorities. Now you won't go into negative territory often.
- Convenient music names

Update: 11 Jun @ 12:17pm

logo change

Update: 11 Jun @ 12:01pm

First release 0.8 beta