RimWorld

RimWorld

Intimacy - A Lovin' Expansion
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Update: 24 Jun @ 9:56pm

You can now choose which mechanoids can service their overlords. This option is, of course, only available for those that play with mech lovin' enabled in the mod's settings.

Update: 24 Jun @ 8:40pm

Applied the new movement speed checks to mechanoid lovin' as well.

Update: 24 Jun @ 8:25pm

Hotfix, fixed some lovin' jobs starting before the two involved pawns make it to the chosen spot.

Update: 24 Jun @ 8:04pm

Added support for Big and Small's lovin' genes.
Fixed mechanitors getting stuck because they tried to use a dormant or recharging mech.
Fixed mechanitors that believe in lovin' being abhorrent or forbidden still doing lovin' with their mechs.
Fixed lovin' jobs targeting the initiator's location always failing.
If any of the pawns involved in lovin' has a movement speed slower than 2c/s the job will always happen at the initiator's location.
Pawns with hypothermia will no longer do lovin' to prevent edge cases where pawns trying to leave the map due to temperature may unintentionally expose themselves to hypothermia.

Update: 22 Jun @ 12:54am

Fixed seductions possibly rolling for cheating couples if the player did not have ideology. Pawns without ideology will now default to only doing lovin' with their spouse/lover.
Mechanitors who have physical love forbidden in their ideology will no longer do lovin' with their mechs.

Update: 20 Jun @ 9:44pm

Disabled some debug logging.
Colonists will no longer try to seduce or accept seduction attempts if they're scheduled to work at the time. Do keep in mind that this does not mean others will not try to seduce them. Yes, that is intentional.

Update: 18 Jun @ 7:49am

Fixed possible 'desyncs' between the lead job and the follower job.
If a lovin' job desyncs, it is terminated instead of stalling forever.
Added a three second cooldown between initiation attempts.

Update: 17 Jun @ 10:56am

Applied the bedroom check fix to mech lovin' as well.

Update: 17 Jun @ 8:30am

Implemented a compatibility patch for Vanilla Social Interactions Expanded's flirting frenzy aspiration.

Update: 17 Jun @ 8:09am

Fixed pawns not using their beds for lovin'. Turns out pawn.CurrentBed always returns null, switched to a different way of determining colonist beds.
Standing lovin' shoud no longer break if it happens between two prisoners.
The mod now more closely respects Vanilla Expanded's MTB Lovin' stat.
Intimacy need now has a much stronger effect on a pawn's chance to seek out lovin'.