Garry's Mod

Garry's Mod

Randomized Bodygroups
Showing 1-6 of 6 entries
Update: 13 Jul @ 9:14am

- Fixed bodygroups changing on NPC death.

Update: 12 Jul @ 5:49pm

Update: 12 Jul @ 5:44pm

Update: 12 Jul @ 5:38pm

- Added support for props, entities, vehicles, pretty much everything.

- While you can still enter a model path and it will work for the NPC's (which is advised to avoid colliding with other NPC's with the same base for example npc_combine_s) you can now also add NPC's by name.

So for example both "models/police" and "npc_metropolice" will work, but npc_metropolice will apply to all NPC's that use npc_metropolice as a base.

Update: 12 Jul @ 2:48pm

Added option to choose whether you want random bodygroups, skins, or both apply to specific model of your choice designated by symbols below:
- B - Bodygroups only
- S - Skins only
- B&S - Both bodygroups and skins

Update: 20 Jun @ 5:49am

Addon uploaded to the workshop.