Team Fortress 2

Team Fortress 2

Australium Weapons - Expansion #2
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Update: 13 Jul @ 12:49pm

Version 1.2.1

- Fixed an internal file naming issue
- Fixed missing golden building gib files
- Fixed broken workshop description

Update: 10 Jul @ 4:05pm

Version 1.2

- Added backpack icons
- Adjusted base Australium color to be a deeper orange to match other Australiums (Gunslinger, Kukri, Sandman)
- Desaturated the black grip (Kukri)
- Desaturated and repainted the oil stains (Ubersaw)
- Added more gold regions to the hand accessories (Gunslinger)
- Increased golden shine (Gunslinger, Sandman, Ubersaw)
- Lowered shine and brightness on tubing (Gunslinger)
- Fixed an accidental Australium texture on the inner screw threading (Sapper)
- Renamed the Australium Sandvich to the Golden Sandvich
- Reworked the weapon to be entirely golden, similar to the Golden Pan. Should now drop at a lower rate. (Golden Sandvich)
- Removed custom baseball due to the fine golden details (Sandman)
- Removed unnecessary sound files caused from testing
- Fixed some internal filename inconsistencies (i.e. Flaregun -> Flare Gun)
- Redid the README file for further implementation clarity

Update: 1 Jul @ 11:51pm

Version 1.1

- Updated the Ubersaw's blades to be golden with a black metal frame for a better color balance, as well as turned the blood into robot oil.
- Increased the Sandvich's Australium shine, and replaced the black light with a dynamically golden light.

Update: 28 Jun @ 6:40pm

Version 1.0

Workshop Release