Stellaris

Stellaris

EVE Online Shipsets - NSC3 Patch
Showing 1-9 of 9 entries
Update: 10 Jul @ 4:35pm

Caldari State
- changed Caldari now has different defense stations
- changed Weapon locators
- added more ships
- overhauled Colors more constant and more accurate to the original EVE Online ships
- overhauled brightness of all ships, keep in mind Caldari ships are still mostly black ships!

Update: 8 Jul @ 4:14am

Gallente Federation
- changed Weapon locators
- fixed Brightness Update 2.0

Update: 7 Jul @ 8:42am

Gallente Federation
- added Myrmidom and Talos Class to Battlecruisers
- added Arazu, Oneiros and Ishitar Class to Explorer removed Exequror Class
- fixed Ships and Stations beeing way to dark even with sunlight. Overhauled over 200 texture files
- fixed Colors are more correct for the original. The original modauthors didnt seem to care very
much about that since they just made them dark

Update: 5 Jul @ 8:38am

Minmatar Republic
- changed Stabber Class removed from cruiser, and now beeing only a Strike Cruiser
- changed Tornado Class for Broadsword Class since the Tornado was pretty Bugged in textures and appearence
- fixed Ships and Stations beeing way to dark even with sunlight. Overhauled over 200 texture files
- fixed Colors are more correct for the original. The original modauthors didnt seem to care very
much about that since they just made them dark
- fixed Positions of ships beeing more in middle of their core
- fixed weapon locators only beeing in middle of the ship
- removed unecessary files

Update: 2 Jul @ 8:19am

Gallente Federation
- added Military Sations scaling diversity to make it easier to see wich upgrade it is.
- added starbases getting a bit larger on later main upgrades
- added Strike Cruiser diversity for upcomming NSC3 Mod update
- changed military stations to be based on Gallente buildings
- changed Juggernaut size

Entire Mod
- Removed more Unecessary Files

Update: 1 Jul @ 7:24am

Triglavian Collective
- added Military Sations scaling diversity to make it easier to see wich upgrade it is.
- added ship scaling diversity in streamline with NSC3
- changed Starbase a bit downscaled
- fixed invisible Parts beeing stuck in some ships if you choosed different sections
- removed Escortcarrier from NSC2
- removed NSC2 leftovers

Update: 30 Jun @ 9:47am

Amarr Empire
- added Military Sations scaling diversity to make it easier to see wich upgrade it is.
- added starbases getting a bit larger on NSC3 additions
- added Strike Cruiser diversity for upcomming NSC3 Mod update
- fixed Ion Cannon not showing up in custom mesh
- fixed scaling of Amarr gates
- fixed bit to small Juggernaut

Update: 30 Jun @ 7:25am

Caldari State
- fixed Battlecruiser not able to switch to different models

Update: 30 Jun @ 3:15am

Caldari State
- added 4.0+ Support
- added Ion Cannon
- added english description in shipsetselection
- fixed Positions of ships beeing more in middle of their core
- fixed fixed invisible Parts beeing stuck in military stations
- fixed fixed some engine effects on ships
- removed old tech and researches wich were not working anymore
- removed NSC2 leftovers
- removed unecessary files

Amarr Empire
- added Ion Cannon
- added english description in shipsetselection
- fixed Positions of ships beeing more in middle of their core
- fixed fixed invisible Parts beeing stuck in military stations
- fixed fixed some engine effects on ships
- fixed Two Ships stuck inside each other for Strike Cruisers
- removed old tech and researches wich were not working anymore
- removed NSC2 leftovers
- removed unecessary files

Minmatar Republic
- added 4.0+ Support
- added Ion Cannon
- added defense stations
- added english description in shipsetselection
- fixed Positions of ships beeing more in middle of their core
- fixed fixed invisible Parts beeing stuck in military stations
- fixed fixed some engine effects on ships
- fixed Two Ships stuck inside each other for Strike Cruisers
- removed old tech and researches wich were not working anymore
- removed NSC2 leftovers
- removed unecessary files

Gallente Federation
- added 4.0+ Support
- added Ion Cannon
- added defense stations
- added english description in shipsetselection
- fixed Positions of ships beeing more in middle of their core
- fixed fixed invisible Parts beeing stuck in military stations
- fixed fixed some engine effects on ships
- fixed Two Ships stuck inside each other for Strike Cruisers
- removed old tech and researches wich were not working anymore
- removed NSC2 leftovers
- removed unecessary files

Triglavian Collective
- added 4.0+ Support
- added defense stations
- added english description in shipsetselection
- fixed fixed explorationship beeing just a basegame asset mid part