Don't Starve Together

Don't Starve Together

Geometric Placement
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Mis à jour le : 22 déc. 2020 à 16h11

3.0.7
Automatically disable till grid when Snapping Tills mod is enabled

Mis à jour le : 22 déc. 2020 à 15h54

3.0.6
Fix crash with custom seed placers added by other mods
Default Smart Spacing to On (now that it has an options button it's easy to turn off, but I think it behaves pretty well now)
Adjust till spacing to 4/3. This makes it consistent between tiles, so snapping is not necessary to till well.

Mis à jour le : 22 déc. 2020 à 14h40

3.0.5
Fix Smart Spacing button not reflecting the current state of the option in the menu (always showing on)
Fix spider eggs and lureplant bulbs not having grids

Mis à jour le : 22 déc. 2020 à 12h44

3.0.4
Snap the grid to the center of the boat, if hovered (tiles are less meaningful for boats).
Fix crash when using Chinese Plus translation mod.

Mis à jour le : 20 déc. 2020 à 13h48

3.0.3
Add button in the in-game options menu for Smart Spacing
Allow snapping to tilled soil while holding a hoe

Mis à jour le : 19 déc. 2020 à 14h16

3.0.2
Removed a debug override that forced Smart Spacing on. Oops.

Mis à jour le : 19 déc. 2020 à 14h15

3.0.1
Fix tilling not respecting CTRL and turning the mod off if you were the host
Update the "can you till here" test to check for nearby soil that would be destroyed (it will show as red/black as if you can't till there, but you can, it'll just destroy some other soil)
Densify Smart and Till spacing to give you more options on where to put things
Reduce Snap Grid resolution from 0.5 to 1 (this means instead of 81 points in a tile that you can snap to, there are now 25, which makes it way easier to hit the center of the tile, center of edges, and corners)
Prevent the host grid from overriding the client grid when tilling

Mis à jour le : 19 déc. 2020 à 4h12

3.0.0

Add support for Reap What You Sow's farming system; tilling now snaps to a grid.
Add Smart Spacing option (default off). This adjusts grid spacing to match what you're placing.
Add Snap Grid Key option (default off). This lets you set a key that you can use to snap the grid to something you're hovering or a part of a tile. This helps with the fact that smart spacing is often pretty large and doesn't give you many choices of where to put things.
Fixed some visual bugs that showed up over time (tile outline being faded for example)

Mis à jour le : 22 oct. 2020 à 12h44

2.4.16
Fix not being able to place boats with a controller (unless you had turned on Controller Offset).

(2.4.11-15 were updates for single-player)

Mis à jour le : 24 avr. 2019 à 21h47

2.4.10
Fixed a bug where if you somehow got to the edge of the world (e.g. with a Shipwrecked mod), it would crash if you moused over the edge and had Nearest Tile on.

(2.4.8-9 were single-player fixes)