Don't Starve Together

Don't Starve Together

Geometric Placement
Affichage des entrées 31-40 sur 73
< 1  2  3  4  5  6 ... 8 >
Mis à jour le : 23 mai 2018 à 20h16

2.2.3
Protect config options from corruption
Allow grid sizes of 0
Fix white-on-white text on the in-game menu

Mis à jour le : 23 aout 2017 à 11h44

2.2.2
Fixed crash on the options menu when switching input from Controller to Keyboard/Mouse

Mis à jour le : 28 juin 2017 à 22h59

2.2.1
Fixed controller crash on entering options menu
Added partial support for controllers on mod settings menu

Mis à jour le : 27 juin 2017 à 13h18

2.2.0
Fixed misplacement of fences
Added proper control binding to the main Settings menu both buttons
Added toggle for Show Nearest Tile to the in-game Settings menu

Mis à jour le : 22 janv. 2017 à 18h37

2.1.8
When using a controller, if you have disabled controller offset (default), then the text saying "(A) Plant, (B) Cancel" will be moved a little further down to avoid covering up the placement.

Mis à jour le : 27 nov. 2016 à 8h41

2.1.7
Fixed crash when placing anything in non-beta-branch DST

Mis à jour le : 26 nov. 2016 à 9h37

2.1.6
Fixed bug where the main placer was always red/black.

Mis à jour le : 25 nov. 2016 à 16h11

2.1.5
Updated code to incorporate two new features in the base game:
- Rotating fences and gates to match nearby fences
- Showing the radius of nearby flingomatics

Mis à jour le : 30 sept. 2016 à 17h11

2.1.4
Fixed a crash that could occur if you tried to bring up the menu while transitioning between the caves and the surface.

Mis à jour le : 10 sept. 2016 à 0h00

2.1.3
Added an option for a button to toggle between the most recently used geometries (if it doesn't know, it guesses what you want). The button defaults to V.