Garry's Mod

Garry's Mod

rp_l3_city8
Showing 1-4 of 4 entries
Update: 7 Aug @ 6:01am

v1i:
- Removed rebar prop from RB2.
- Fixed matrix texture visibility.
- Added window to CP nexus office.
- Fixed RB3 door-awning conflict.
- Fixed Condemned-Zone 1 trash pile texture.
- Improved RB1 lighting.
- Fixed RB3 railing z-fighting.
- Lowered street soundscape volume.

Update: 9 Jul @ 7:17am

- Fixed linked-door issue in the sewers.

Update: 7 Jul @ 1:45am

v1h:
- Removed CWU decal.

Update: 3 Jul @ 5:49am

v1a:
- Removed a secret corridor inside the spawn apartment.
- Fixed gap in kato cafe door.
- Fixed a prop poking through the ground on the bridge above spawn.
- Fixed a prop poking through RB1 apartment.
- Added a small lip to the RB2 front doors.
- Removed all physics objects & unwanted props.
- Removed holo-signs from RB1 interior.
- Removed rain particles from RB2 interior.
- Removed dispatch buttons from nexus.
- Removed JW buttons from CA room.
- Removed distortion effect from street signs.
- Removed hidden sewer passageway.
- Added external window to 'shack' store.
- Replaced internal window of 'shack' store.
v1b:
- Removed Amaria street.
- Added light to empty nexus room.
- Added a small lip to empty nexus room doors.
- Removed ration distribution button.
- Removed broken areaportals.
- Added extra floor to RB3.
- Smoothened out all staircases.
v1c:
- Added a static razor train to the underground subway station.
v1d:
- Added Warehouse 3 from v2c version.
- Straightened out Combine tunnel next to Warehouse 3.
- Improved Kato Cafe floor.
- Added back door to CWU offices.
v1e:
- Expanded CP barracks.
- Re-added area portal to spawn room.
- Fixed WH3 door lighting.
- Fixed RB1 stairs.
- Fixed RB1 door spacing.
- Replaced Citadel model with HLA version.
v1f:
- Added UM Clinic.
- Removed CWU decals.
v1g:
- Removed Nexus courtyard decor.
- Trashed/Blocked off UM Clinic.
- Replaced street sign texture.
- Fixed shadow issue in subway station.