Rift of the NecroDancer

Rift of the NecroDancer

Dark Sheep
Showing 1-3 of 3 entries
Update: 8 Aug @ 11:04am

Apparently I hadn't fixed everything! Sorry!

Impossible:
- Fixed star shadows at: 236
- Minor adjustments at: 484

Hard:
- Fixed star shadows at: 82, 549, 635, 660
- Completely reworked the section containing yellow skeletons and offbeat slimes.
- Minor adjustments at: 576

Update: 5 Jul @ 7:39am

actually I could work on it a bit longer lol

Impossible & Hard:
- Nerfed the flamming apple sections
- Increased sightread-ability of the flamming apple sections
- Replaced the wyrm overlap with a green slime

Hard:
- Fixed the misplaced star shadows and 24th double hits during the 'press down' section
- Replaced two single shield skeletons for a regular skeletons

Update: 3 Jul @ 2:10pm