Project Zomboid

Project Zomboid

Bodily Functions [PREVIEW v0.13.0]
Showing 1-6 of 6 entries
Update: 27 Jul @ 10:09pm

- Added functions to BF_ClothingConfig to make adding compatibility with clothing mods (using the overlays) easier:
[ BF_RegisterClothingCategory(name, data) ]
[ BF_AddSoilableLocation(location)]
[ BF_AddClothingTypesToCategory(category, newTypes) ]

Update: 25 Jul @ 6:10pm

- Fixed bug where looped sounds weren't stopping after performing actions (like peeing in the toilet)

Update: 25 Jul @ 5:52pm

- Moved most direct language instances in code to translation keys in scripts. This is partly based on the mod by Não é o Gui.
- Added [Brazilian Portuguese] translation from "Bodily Functions (Brazilian Portuguese)" by Não é o Gui.

Update: 24 Jul @ 7:54pm

- Added support for Bleach and CleaningLiquid2 as cleaning items in addition to Soap2.
- Washing logic now estimates and displays post-wash severity if no cleaning item is available, and partially cleans items based on severity.

Update: 21 Jul @ 1:14am

- Sound Overhaul
- Medium pee ground sound when peeing on ground.
- Light pee ground sound when peeing self.
- Single fart sound when pooping, either self, toilet, or on ground.

Update: 18 Jul @ 6:08pm

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[VERSION 0.13.0]
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- Moved relief points from BF_Lists.lua to BF_ReliefPoints.lua
- Added / Altered the following relief points:
- Bathtub (previously merged with Shower)
- Bush
- Dumpster
- Trash Can
- Tree
- Water Bodies (river, pond, etc.)
- Sinks (includes kitchen sinks now)
- Moved context menu functions to ContextMenu folder in isolated scripts

- Added potentially buggy ShyBladder and ShyBowel trait functionality. With them, you'll be unable to use anything besides a toilet.

- Added "Feces", "Vomit", "Snot", and "Sweat" fluids. All of these will tie into the mod eventually.