RimWorld

RimWorld

Landing On Asteroid 着陆小行星
Showing 1-9 of 9 entries
Update: 28 Jul @ 5:35pm

[Auto-generated text]: Update on 7/28/2025 8:35:20 PM.

Switch from asteroid map to settlement map. This way, the player won't lose their maps if they fly using a shuttle from their asteroids. Also, this align with the initial idea of landing on asteroid --- We want a asteroid colony, not a temporary map.

定居地图从小行星地图转变为殖民地地图。这样一来,玩家在使用穿梭机飞走时不会丢失地图,而且,这符合我们最开始的想法,在小行星上创建初始殖民地,而不是临时小地图。

Update: 28 Jul @ 12:49pm

[Auto-generated text]: Update on 7/28/2025 3:49:43 PM.

Fixed an issue where grav ship landing to our space colony could result in lost of grav ship issue.

修复了一个BUG,之前的逆重飞船着陆于我方在天上的小行星会导致丢失飞船

Update: 24 Jul @ 10:45am

[Auto-generated text]: Update on 7/24/2025 1:45:09 PM.

Update: 24 Jul @ 10:38am

[Auto-generated text]: Update on 7/24/2025 1:37:50 PM.

Update: 24 Jul @ 5:00am

[Auto-generated text]: Update on 7/24/2025 8:00:19 AM.

Switched to GenStep_FindPlayerStartSpot for determining landing locations.

Removed redundant and unnecessary code.

Cleaned up excessive logging output.

Simplified map generator options to two types.

Applied a finalizer patch to resolve casting issues in GenStep_Asteroid.SpawnOres.

Update: 24 Jul @ 1:29am

[Auto-generated text]: Update on 7/24/2025 4:29:14 AM.

revert the minor changes

Update: 24 Jul @ 1:24am

[Auto-generated text]: Update on 7/24/2025 4:24:38 AM.

minor changes to the number of minerals generated.

Update: 24 Jul @ 12:16am

[Auto-generated text]: Update on 7/24/2025 3:16:36 AM.

Remove the RW16 folder at root used as reference.

Update: 24 Jul @ 12:15am

[Auto-generated text]: Initial upload.