Space Engineers

Space Engineers

Decomissioned LSF CargoShip Mod PvE (v 0.16)
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Update: 24 Dec, 2017 @ 3:50pm

Update: 2 Jun, 2015 @ 12:09pm

- Added Oxygen and pressurize hulls to each ship
- Minor and Major cosmetic upgrades
- Updated Ship Name Generator to include Faction names, ship class, and ship name
- Organized Cargo inventories and added ICE to all ships
- Redesigned Interior Hull for Mobile Refinery, Reclamation Rig, Spartan Battlecruiser, Kroaspian Battlecruiser, Xebec, Support Frigate, Heavy Frigate, Medical Ship and Corvette.
- Added Medical Shuttle
- Removed Paladin Class Strike Fighter, TLF-28a, TLF-32b, AX-15 Drone Carrier, SUV MK I, SUV MK II and SUV MK III
- SCH-14 added 2 Gatling Guns
- Mining Drone added Cockpit for Piloted and Automated modes.
- Added Projector to all ships with updated blueprints to act as a "Repair System"
- Kroaspian Heavy Fighter had a Medium Cargo Container installed.
- Manual Airlocks have been included to all Large Ships
- Support Frigate had a small ship hanger installed with automatic hanger doors
- All ships had power systems redesigned for practical use.

Update: 16 Feb, 2015 @ 3:42pm

Updated all ships design and loot. Trapped ships have been included.

Update: 2 Jan, 2015 @ 2:13pm

Added new Reclamation Rig (Mobile Factory, mining, repair vessel) Not pretty,built for exploration. Comes equiped with AMR-1347 mk II Miner.

Update: 1 Jan, 2015 @ 9:27pm

New Battlecruiser added improved and balanced

Update: 19 Dec, 2014 @ 9:40am

Game crashes and ship spawn crashes have been fixed.

Known issue - Some ships are still stationary and no collisions (pass through blocks)

Update: 19 Dec, 2014 @ 9:36am

Testing Changes

Update: 19 Dec, 2014 @ 9:29am

Removed an older SBC file that was causing the initial crash when starting a new game

Update: 18 Dec, 2014 @ 7:13pm

Added missing files to mod

Update: 18 Dec, 2014 @ 5:55pm

Discovered beacons had their max settings changed from infinite to 50km

Reconfigureed all ships with exception of trapped ships.

Trapped ships will be added in the next update after testing purposes

TMF-32b Fighter was incorrectly named and may have caused the crash initially - This has been corrected.

Blueprints are still affected at this time and will be updated shortly.

All beacons at this time are limited to 50km due to game limitations apparently.