SpeedRunners

SpeedRunners

Aquarium
Showing 1-10 of 11 entries
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Update: 22 Dec, 2014 @ 3:34pm

Minor checkpoint touch-ups.

Update: 20 Dec, 2014 @ 7:03pm

Sigh, checkpoints, checkpoints, checkpoints.
Fixed the AI, they didn't work after I changed some parts of the map.

Update: 19 Dec, 2014 @ 8:42am

Minor tweaks like box placement and a few tiles.
Made the shortcut in the bottom left corner harder by adding boxes.

Update: 19 Dec, 2014 @ 8:01am

I'm 99% sure ALL of the checkpoints are fixed now. Happy racing!

Update: 18 Dec, 2014 @ 12:01pm

I lied, there were more checkpoints to be fixed.
Moved the starting point to the handle.

Update: 18 Dec, 2014 @ 11:29am

New routs caused checkpoint mess-ups. Hopefully those are fixed now.
Also added and item near the lazer.

Update: 18 Dec, 2014 @ 11:02am

Replaced the rocket launcher with a lazer.

Update: 18 Dec, 2014 @ 10:44am

Tried to "speed up" some of the turns and add more variety to the map.

Update: 17 Dec, 2014 @ 12:33pm

More checkpoint fixes (I think it's good now) and a few cosmetic changes.

Update: 17 Dec, 2014 @ 12:16pm

Some checkpoint fixes and some items/boosts are moved around.